FS25 Sun Presets V1.0.1

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Sun Presets – lighting presets for FS25!

What is this?
The mod adds 40+ carefully selected lighting presets to the game:
The brightness/size of the sun, shade of sunlight, bloom, tone mapping and soft color grading change. You can quickly switch the atmosphere of the map – from “Golden Hour” and “Blue Season” to “Neon Night”, “Alpine Freshness” and “Desert Afternoon”.

How does this work?
Inside the mod, there is a table of 40+ presets.
Each preset contains:
sun brightness and size multipliers;
sun color (R/G/B);
bloom post-effect parameters (magnitude/threshold);
tone mapping parameters (slope/toe);
soft color grading adjustments (global/shadows/midtones/highlights + thresholds).
The mod does not edit map files: it multiplies and complements the base map lighting curves on the fly, so it is compatible with most maps and their environment.xml / colorGrading*.xml.

Controls (in-game):
Right Ctrl + ← / → – switch presets without opening the menu.
When switching, a toast pops up with the name of the selected preset (2.5 sec).

Menu settings:
In “Settings\General” the Lighting Presets section with the “Preset” slider appears.
Selecting through the menu is equivalent to hotkeys – always one current state.

Save!
The selected preset is saved to the profile file:
modSettings/SunPresets.xml

V1.0.1.0
– Added 6 new presets
 
Authors / Credits
BMProd
Download modification
https://zippymods.com/bfmqpjnt1ce8/FS25_SunPresets.zip.html
The Sun Presets V1.0.1 is a mod for FS25 that enhances the lighting experience in the game by adding over 40 carefully selected lighting presets. These presets allow you to customize various aspects of the sun's appearance, sunlight shade, bloom effect, tone mapping, and color grading. With the mod, you can easily switch between different atmospheric settings on the map, such as "Golden Hour," "Blue Season," "Neon Night," "Alpine Freshness," and "Desert Afternoon."

Each preset within the mod includes settings for sun brightness, size multipliers, sun color (R/G/B), bloom post-effect parameters (magnitude/threshold), tone mapping parameters (slope/toe), and soft color grading adjustments for global, shadows, midtones, and highlights, along with thresholds.

The mod dynamically adjusts the lighting based on the selected preset without altering the map files directly, making it compatible with most maps and their environment.xml/colorGrading*.xml files.

In-game controls allow you to switch presets quickly using the hotkey Right Ctrl + ← / →, and a toast notification displays the name of the selected preset for 2.5 seconds when switching.

Additionally, the mod includes a menu setting in "Settings\General," where the Lighting Presets section with a "Preset" slider appears. Selecting presets through the menu is equivalent to using the hotkeys, ensuring that the current state is always reflected.

The selected preset is saved to the profile file modSettings/SunPresets.xml, allowing you to retain your preferred lighting settings across gameplay sessions.

In the latest version V1.0.1.0, six new presets have been added to further expand the range of customization options for enhancing your lighting experience in FS25.
 
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