FS25 Sun Presets V1.0.0.1

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Sun Presets – lighting presets for FS25!

What is this?
The mod adds 40 carefully selected lighting presets to the game:
The brightness/size of the sun, shade of sunlight, bloom, tone mapping and soft color grading change. You can quickly switch the atmosphere of the map – from “Golden Hour” and “Blue Season” to “Neon Night”, “Alpine Freshness” and “Desert Afternoon”.

How does this work?
Inside the mod there is a table of 40 presets.

Each preset contains:
sun brightness and size multipliers;
sun color (R/G/B);
bloom post-effect parameters (magnitude/threshold);
tone mapping parameters (slope/toe);
soft color grading adjustments (global/shadows/midtones/highlights + thresholds).
The mod does not edit map files: it multiplies and complements the base map lighting curves on the fly, so it is compatible with most maps and their environment.xml / colorGrading*.xml.

Controls (in game):
Right Ctrl + ← / → – switch presets without opening the menu.
When switching, a toast pops up with the name of the selected preset (2.5 sec).

Menu settings:
In “Settings\General” the Lighting Presets section with the “Preset” slider appears.
Selecting through the menu is equivalent to hotkeys – always one current state.

Save!
The selected preset is saved to the profile file:
modSettings/SunPresets.xml

V1.0.0.1
Moddesk edits.
Enable multiplayer permission.
If you notice problems in multiplayer, please report it in the comments
 
Authors / Credits
BMProd
Download modification
https://zippymods.com/ygz5skhmel6g/FS25_SunPresets_(1).zip.html
This mod sounds really interesting and provides a lot of customizable options for adjusting the game's lighting presets. The ability to quickly change the atmosphere of the map by selecting from 40 different presets is quite appealing. I appreciate that the mod doesn't edit map files directly, ensuring compatibility with most maps and their existing lighting configurations.

The detailed breakdown of each preset's components, including sun brightness, color, bloom post-effect parameters, tone mapping settings, and color grading adjustments, allows for fine-tuning the visual experience according to personal preferences.

The inclusion of hotkey controls for easy switching between presets and the saving of selected presets to the profile file are convenient features that enhance the user experience.

It's good to know that the mod has been updated to V1.0.0.1 with Moddesk edits and multiplayer permission enabled. The developer's call to report any issues encountered in multiplayer is a proactive approach to ensuring a smooth gameplay experience for all users.

Overall, this mod seems to offer a great deal of flexibility and customization in enhancing the visual aesthetic of the game, and I can see how it would be a valuable addition for players looking to personalize their lighting settings in FS25.
 
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