FS25 Realistic Worker Costs V1.0.1

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Realistic Worker Costs Mod for Farming Simulator 25
Adds realistic ongoing wage costs for hired workers, making farm management more challenging and strategic.
MAIN FEATURES:
– Configurable wage system: Choose hourly or per-hectare payment
– Three wage levels: Low ($15/h), Medium ($25/h), High ($40/h)
– Skill-based pricing: Workers with higher skills earn higher wages
– Full in-game settings integration
– Console commands for complete control
– Multiplayer compatible
– 10 language support
– Save game compatible
HOW IT WORKS:
Workers now cost money while they’re active! The mod automatically calculates and deducts wages based on:
1. Time worked (hourly mode) OR hectares worked (per hectare mode)
2. Worker skill level (80%-120% multiplier)
3. Your chosen wage level or custom rate
SETTINGS OPTIONS:
– Enable/Disable: Toggle the mod on/off
– Cost Mode: Hourly or Per Hectare
– Wage Level: Low, Medium, or High base rates
– Custom Rate: Set your own wage rate
– Notifications: Toggle payment alerts
– Debug Mode: Extra logging
CONSOLE COMMANDS:
Type ‘workerCosts’ in console for full list, including:
– WorkerCostsEnable/Disable
– WorkerCostsSetWageLevel 1|2|3
– WorkerCostsSetCostMode 1|2
– WorkerCostsSetCustomRate <amount>
– WorkerCostsTestPayment
– WorkerCostsShowSettings
– WorkerCostsResetSettings
INSTALLATION:
1. Extract to your FS25 mods folder
2. Enable in mod menu
3. Configure settings in-game or via console
COMPATIBILITY:
– Works with FS25 (all versions)
– Multiplayer supported
– Compatible with most other mods
– Safe to add/remove from existing saves
This mod adds a new layer of financial management to your farming operation. Now you need to consider not just equipment costs, but also labor expenses when planning your farm’s profitability. Makes the game more realistic and challenging!
Perfect for players who want more economic depth and realism in their farming experience.
V1.0.1.0
– Added local function getTextSafe back to WorkerSettingsUI.lua (above the class definition), so inject() has its resolver in scope and can complete cleanly
 
Authors / Credits
tisonK
Download modification
https://zippymods.com/9e4n6bktq3i3/FS25_WorkerCosts.zip.html
Thank you for sharing detailed information about the Realistic Worker Costs Mod for Farming Simulator 25! This mod seems to enhance the realism and strategic aspect of farm management by introducing ongoing wage costs for hired workers. Players can now choose between hourly or per-hectare payment systems with three wage levels: Low, Medium, and High. The skill-based pricing system also adds another layer of complexity, making higher-skilled workers earn higher wages.

The mod offers various settings options, including enabling/disabling the mod, choosing wage levels, setting custom rates, notifications for payment alerts, and debug mode for extra logging. Players can also utilize console commands for finer control over the mod settings, such as enabling/disabling, setting wage levels, adjusting cost modes, testing payments, showing settings, and resetting settings.

With the installation instructions provided, players can easily integrate the mod into their FS25 gameplay, configure settings in-game or via console commands, and enjoy the added financial management aspect it brings to the farming experience. The compatibility information assures players that the mod works with all versions of FS25, supports multiplayer, and is safe to add or remove from existing saves without issues.

Overall, the Realistic Worker Costs Mod appears to be a valuable addition for players seeking a more realistic and challenging farming experience with enhanced economic depth. It complements the existing gameplay mechanics by incorporating labor expenses into the overall profitability calculation, adding a new aspect of realism that can appeal to those looking for a more immersive farming simulation.
 
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