FS25 Realistic Worker Costs V1.0.1

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Realistic Worker Costs Mod for Farming Simulator 25
Adds realistic ongoing wage costs for hired workers, making farm management more challenging and strategic.

MAIN FEATURES:
– Configurable wage system: Choose hourly or per-hectare payment
– Three wage levels: Low ($15/h), Medium ($25/h), High ($40/h)
– Skill-based pricing: Workers with higher skills earn higher wages
– Full in-game settings integration
– Console commands for complete control
– Multiplayer compatible
– 10 language support
– Save game compatible

HOW IT WORKS:
Workers now cost money while they’re active! The mod automatically calculates and deducts wages based on:
1. Time worked (hourly mode) OR hectares worked (per hectare mode)
2. Worker skill level (80%-120% multiplier)
3. Your chosen wage level or custom rate

SETTINGS OPTIONS:
– Enable/Disable: Toggle the mod on/off
– Cost Mode: Hourly or Per Hectare
– Wage Level: Low, Medium, or High base rates
– Custom Rate: Set your own wage rate
– Notifications: Toggle payment alerts
– Debug Mode: Extra logging

CONSOLE COMMANDS:
Type ‘workerCosts’ in console for full list, including:
– WorkerCostsEnable/Disable
– WorkerCostsSetWageLevel 1|2|3
– WorkerCostsSetCostMode 1|2
– WorkerCostsSetCustomRate <amount>
– WorkerCostsTestPayment
– WorkerCostsShowSettings
– WorkerCostsResetSettings

INSTALLATION:
1. Extract to your FS25 mods folder
2. Enable in mod menu
3. Configure settings in-game or via console

COMPATIBILITY:
– Works with FS25 (all versions)
– Multiplayer supported
– Compatible with most other mods
– Safe to add/remove from existing saves

This mod adds a new layer of financial management to your farming operation. Now you need to consider not just equipment costs, but also labor expenses when planning your farm’s profitability. Makes the game more realistic and challenging!
Perfect for players who want more economic depth and realism in their farming experience.

V1.0.1.0
– Added local function getTextSafe back to WorkerSettingsUI.lua (above the class definition), so inject() has its resolver in scope and can complete cleanly
 
Authors / Credits
tisonK
Download modification
https://zippymods.com/txf4fznich9d/FS25_WorkerCosts_(1).zip.html
This "Realistic Worker Costs Mod" for Farming Simulator 25 seems to be a detailed and comprehensive addition to the gameplay experience. Let's break down some key aspects of this mod:

**Main Features:**
- **Configurable Wage System:** The ability to choose between hourly or per-hectare payment methods offers flexibility in managing worker costs.
- **Three Wage Levels:** Low, Medium, and High base rates provide options for players to adjust the difficulty level according to their preference.
- **Skill-Based Pricing:** Workers with higher skills earn higher wages, adding a layer of realism to the mod.
- **In-Game Settings Integration:** The mod seamlessly integrates into the game with full settings customization within the game interface.
- **Console Commands:** Provides console commands for complete control over the mod settings and functionality.
- **Multiplayer Compatibility:** Ensures that the mod can be used in multiplayer gameplay as well.
- **Language Support:** Supports 10 languages for a more inclusive player base.
- **Save Game Compatibility:** Compatible with existing save games, allowing players to incorporate the mod into ongoing gameplay.

**How It Works:**
The mod calculates and deducts wages based on the time worked or hectares worked, taking into account worker skill levels, chosen wage level, or custom rates set by the player.

**Settings Options:**
Players can enable/disable the mod, choose between hourly or per-hectare cost modes, select wage levels, set custom rates, toggle payment alerts, and activate debug mode for additional logging.

**Console Commands:**
Various console commands for controlling different aspects of the mod, such as enabling/disabling, setting wage levels, custom rates, testing payments, displaying settings, and resetting settings.

**Installation:**
The installation process involves extracting the mod to the FS25 mods folder, enabling it in the mod menu, and configuring settings either in-game or via the console.

**Compatibility:**
The mod works with all versions of FS25, supports multiplayer gameplay, is compatible with most other mods, and can be safely added/removed from existing save games without issues.

**Overall Impression:**
This mod introduces a financial management aspect that adds depth and realism to the farming simulation experience. By incorporating labor expenses into farm planning, players are challenged to balance equipment costs with wages, making the game more engaging and strategic. It caters to players seeking a more realistic and challenging economic simulation within Farming Simulator 25.

**Version Update V1.0.1.0:**
This update includes the addition of a local function to ensure a smoother transition during the resolver process, providing a cleaner execution of code within the WorkerSettingsUI.lua file.

Players looking for a more immersive and detailed farming experience in FS25 may find this mod to be a valuable addition to their gameplay.
 
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