FS25 Realistic Worker Costs V1.0.1.1

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Realistic Worker Costs Mod for Farming Simulator 25
Adds realistic ongoing wage costs for hired workers, making farm management more challenging and strategic.

MAIN FEATURES:
– Configurable wage system: Choose hourly or per-hectare payment
– Three wage levels: Low ($15/h), Medium ($25/h), High ($40/h)
– Skill-based pricing: Workers with higher skills earn higher wages
– Full in-game settings integration
– Console commands for complete control
– Multiplayer compatible
– 10 language support
– Save game compatible

HOW IT WORKS:
Workers now cost money while they’re active! The mod automatically calculates and deducts wages based on:
1. Time worked (hourly mode) OR hectares worked (per hectare mode)
2. Worker skill level (80%-120% multiplier)
3. Your chosen wage level or custom rate

SETTINGS OPTIONS:
– Enable/Disable: Toggle the mod on/off
– Cost Mode: Hourly or Per Hectare
– Wage Level: Low, Medium, or High base rates
– Custom Rate: Set your own wage rate
– Notifications: Toggle payment alerts
– Debug Mode: Extra logging

CONSOLE COMMANDS:
Type ‘workerCosts’ in console for full list, including:
– WorkerCostsEnable/Disable
– WorkerCostsSetWageLevel 1|2|3
– WorkerCostsSetCostMode 1|2
– WorkerCostsSetCustomRate <amount>
– WorkerCostsTestPayment
– WorkerCostsShowSettings
– WorkerCostsResetSettings

INSTALLATION:
1. Extract to your FS25 mods folder
2. Enable in mod menu
3. Configure settings in-game or via console

COMPATIBILITY:
– Works with FS25 (all versions)
– Multiplayer supported
– Compatible with most other mods
– Safe to add/remove from existing saves

This mod adds a new layer of financial management to your farming operation. Now you need to consider not just equipment costs, but also labor expenses when planning your farm’s profitability. Makes the game more realistic and challenging!
Perfect for players who want more economic depth and realism in their farming experience.
Note: All rights reserved. Do not redistribute or claim as your own work.

V1.0.1.1
– Added a moneyType == MoneyType.WORKER_WAGES guard*
*The hook now only suppresses the game’s own worker-wage deductions. All other costs pass through normally.
 
Authors / Credits
tisonK
Download modification
https://zippymods.com/cg3ob5edfzjf/FS25_WorkerCosts_(2).zip.html
This mod sounds like a fantastic addition to Farming Simulator 25, adding a layer of realism and challenge to the game by introducing ongoing wage costs for hired workers. The configurable wage system provides flexibility for players to choose between hourly or per-hectare payment, and the three wage levels (Low, Medium, High) ensure that players can adjust the difficulty to suit their preferences.

The skill-based pricing is a great feature that rewards higher-skilled workers with higher wages, adding another strategic element to managing your farm's workforce. The integration of in-game settings and console commands for control and customization is very thoughtful and convenient.

The detailed settings options, including toggling notifications, enabling debug mode, and setting custom rates, allow for fine-tuning the mod to your liking. The compatibility with multiplayer and other mods, as well as the save game compatibility, ensure seamless integration with your gameplay experience.

The console commands provide even more control over the mod's settings and functionality, allowing for in-depth customization on the fly. The installation instructions are clear and straightforward, making it easy for players to get started with the mod quickly.

Overall, this mod seems like a must-have for players looking to add economic depth and realism to their farming simulation experience in FS25. The attention to detail and the continuous updates demonstrate a commitment to enhancing the gameplay for users. Great job on the development of this mod!
 
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