FS25 Realistic Worker Costs V1.1

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Realistic Worker Costs Mod for Farming Simulator 25
Adds realistic ongoing wage costs for hired workers, making farm management more challenging and strategic.

MAIN FEATURES:
– Configurable wage system: Choose hourly or per-hectare payment
– Three wage levels: Low ($15/h), Medium ($25/h), High ($40/h)
– Skill-based pricing: Workers with higher skills earn higher wages
– Full in-game settings integration
– Console commands for complete control
– Multiplayer compatible
– 10 language support
– Save game compatible

HOW IT WORKS:
Workers now cost money while they’re active! The mod automatically calculates and deducts wages based on:
1. Time worked (hourly mode) OR hectares worked (per hectare mode)
2. Worker skill level (80%-120% multiplier)
3. Your chosen wage level or custom rate

SETTINGS OPTIONS:
– Enable/Disable: Toggle the mod on/off
– Cost Mode: Hourly or Per Hectare
– Wage Level: Low, Medium, or High base rates
– Custom Rate: Set your own wage rate
– Notifications: Toggle payment alerts
– Debug Mode: Extra logging

CONSOLE COMMANDS:
Type ‘workerCosts’ in console for full list, including:
– WorkerCostsEnable/Disable
– WorkerCostsSetWageLevel 1|2|3
– WorkerCostsSetCostMode 1|2
– WorkerCostsSetCustomRate <amount>
– WorkerCostsTestPayment
– WorkerCostsShowSettings
– WorkerCostsResetSettings

INSTALLATION:
1. Extract to your FS25 mods folder
2. Enable in mod menu
3. Configure settings in-game or via console

COMPATIBILITY:
– Works with FS25 (all versions)
– Multiplayer supported
– Compatible with most other mods
– Safe to add/remove from existing saves

This mod adds a new layer of financial management to your farming operation. Now you need to consider not just equipment costs, but also labor expenses when planning your farm’s profitability. Makes the game more realistic and challenging!

Perfect for players who want more economic depth and realism in their farming experience.
Note: All rights reserved. Do not redistribute or claim as your own work.

V1.1.0.0
– Removed duplicate skill multiplier causing 25% cost overcharge
– Fixed missing Logger.lua preventing mod initialization
– Fixed missing UIHelper.lua preventing UI rendering
– Added comprehensive README.md with setup guide
– Added logger.lua singleton implementation
– Added UIHelper.lua with UI creation utilities
 
Authors / Credits
tisonK
Download modification
https://zippymods.com/36lxuiv9bbwl/FS25_WorkerCosts_(1).zip.html
This mod sounds like a great addition to Farming Simulator 25, adding a realistic financial challenge to farm management. The ability to choose between hourly or per-hectare payment modes, as well as different wage levels based on worker skills, gives players a lot of flexibility in how they manage their hired help.

The detailed list of features, settings options, and console commands provided makes it clear that the mod offers a high level of customization and control. The inclusion of notifications for payment alerts and a debug mode for extra logging is also a nice touch for players who want to fine-tune their experience.

The installation instructions and compatibility information provided ensure that users can easily add the mod to their game without worries about compatibility issues or save game corruption.

The improvements and fixes included in version 1.1.0.0 show that the mod creators are responsive to user feedback and committed to providing a polished experience. The addition of a comprehensive README.md file is especially helpful for new users looking to set up the mod correctly.

Overall, this mod seems like a valuable resource for players looking to deepen their economic management strategies in Farming Simulator 25. It offers a realistic and immersive gameplay experience for those seeking a more challenging farming simulation.
 
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