FS25 Realistic Worker Costs V1.0.1.1

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Realistic Worker Costs Mod for Farming Simulator 25
Adds realistic ongoing wage costs for hired workers, making farm management more challenging and strategic.
MAIN FEATURES:
– Configurable wage system: Choose hourly or per-hectare payment
– Three wage levels: Low ($15/h), Medium ($25/h), High ($40/h)
– Skill-based pricing: Workers with higher skills earn higher wages
– Full in-game settings integration
– Console commands for complete control
– Multiplayer compatible
– 10 language support
– Save game compatible
HOW IT WORKS:
Workers now cost money while they’re active! The mod automatically calculates and deducts wages based on:
1. Time worked (hourly mode) OR hectares worked (per hectare mode)
2. Worker skill level (80%-120% multiplier)
3. Your chosen wage level or custom rate
SETTINGS OPTIONS:
– Enable/Disable: Toggle the mod on/off
– Cost Mode: Hourly or Per Hectare
– Wage Level: Low, Medium, or High base rates
– Custom Rate: Set your own wage rate
– Notifications: Toggle payment alerts
– Debug Mode: Extra logging
CONSOLE COMMANDS:
Type ‘workerCosts’ in console for full list, including:
– WorkerCostsEnable/Disable
– WorkerCostsSetWageLevel 1|2|3
– WorkerCostsSetCostMode 1|2
– WorkerCostsSetCustomRate <amount>
– WorkerCostsTestPayment
– WorkerCostsShowSettings
– WorkerCostsResetSettings
INSTALLATION:
1. Extract to your FS25 mods folder
2. Enable in mod menu
3. Configure settings in-game or via console
COMPATIBILITY:
– Works with FS25 (all versions)
– Multiplayer supported
– Compatible with most other mods
– Safe to add/remove from existing saves
This mod adds a new layer of financial management to your farming operation. Now you need to consider not just equipment costs, but also labor expenses when planning your farm’s profitability. Makes the game more realistic and challenging!
Perfect for players who want more economic depth and realism in their farming experience.
Note: All rights reserved. Do not redistribute or claim as your own work.
V1.0.1.1
– Added a moneyType == MoneyType.WORKER_WAGES guard*
*The hook now only suppresses the game’s own worker-wage deductions. All other costs pass through normally.
 
Authors / Credits
tisonK
Download modification
https://zippymods.com/2qfak1oloxtx/FS25_WorkerCosts.zip.html
This mod seems like a great addition to Farming Simulator 25, adding a realistic touch to the game by introducing ongoing wage costs for hired workers. The main features such as configurable wage system, different wage levels, skill-based pricing, and in-game settings integration provide a comprehensive and customizable experience for players.

The ability to choose between hourly or per-hectare payment, as well as setting different wage levels (Low, Medium, High), adds depth to the gameplay, allowing for strategic decision-making regarding labor costs. The skill-based pricing aspect further enhances the realism by rewarding higher skilled workers with higher wages.

The inclusion of console commands for complete control, multiplayer compatibility, and support for multiple languages make this mod versatile and accessible to a wide range of players. The save game compatibility ensures seamless integration with existing gameplay, and the ability to enable/disable the mod adds flexibility for different playstyles.

The detailed installation instructions provided make it easy for players to set up the mod, and the compatibility with various game versions and other mods ensures a smooth gaming experience. The focus on financial management and labor costs adds a new dimension to farm planning, making the game more challenging and immersive for players seeking a realistic farming experience.

Overall, this mod seems well-thought-out and offers a compelling gameplay experience for those looking to delve deeper into the economic aspects of farming in Farming Simulator 25. The update in version 1.0.1.1 indicates the developer's commitment to improving and refining the mod for the community.
 
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