FS25 Productions contracts V1.3

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Production Supply Contracts adds a new type of contract to the contract menu: Instead of processing fields,
you deliver goods to the productions on your map (mills, oil mill, bakery, biogas plant, spinning mill and many more).
There are two types of contracts:
Individual contracts (marked » a one-time delivery of a specific quantity.
Recurring contracts (marked »») are a monthly payment over 24–60 months, with monthly billing and a bonus at the end of the contract.
The quantities depend on the value of the goods and what is realistically available – inexpensive bulk goods like silage,
grass, or hay in large quantities, expensive goods in correspondingly smaller quantities.
Palletized goods (e.g., eggs) are also included, either as a small single delivery or as a recurring order for several pallets per month.
Once the monthly quota is reached, the surplus is stored and credited in the following month.
The missions appear normally in the contract menu, with a map marker indicating the destination, the reward, and all the details. You can recognize them at a glance
by the »- or – marker in the title.»»
Available in 13 languages.
V1.3.0.0
Silo filling fixed
New contracts with organic farming
Lod entries hidden
 
Authors / Credits
Bio Farmer Many
Download modification
https://zippymods.com/kiqpjlb9hioe/FS25_Longtermcontracts.zip.html
The "Production Supply Contracts" feature in FS25 sounds like a great addition to the contract system in the game. It offers players a new way to interact with productions on the map by delivering goods to various facilities like mills, oil mills, bakeries, biogas plants, and spinning mills.

The inclusion of two types of contracts, individual and recurring, adds depth to the gameplay experience. Individual contracts allow for one-time deliveries of specific quantities, while recurring contracts offer a steady monthly payment over a longer period, with bonuses available at the end of the contract term.

The variety in goods required for delivery, ranging from inexpensive bulk goods like silage, grass, and hay to expensive items in smaller quantities, adds a strategic element to the gameplay. The inclusion of palletized goods like eggs, with options for one-time deliveries or recurring orders, further enhances the diversity of contract types available.

The system of storing surplus goods from deliveries and crediting them in the following month ensures efficient resource management for players. The visibility of contract details in the menu, with markers indicating destinations, rewards, and contract types, makes it easy for players to track and manage their contracts effectively.

Additionally, the support for 13 languages in the feature makes it accessible to a wide range of players around the world. Version 1.3.0.0 brings improvements such as fixing silo filling issues, introducing new contracts related to organic farming, and hiding lod entries for a smoother gameplay experience.

Overall, the "Production Supply Contracts" feature seems like a well-rounded addition to FS25, offering players a new dimension of engagement with the game's production facilities and supply chain operations.
 
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