
The UI renderer bedrock of the Realistic Farming mod ecosystem. MasterHUD is mod 3 in the load order. It owns the single draw loop that renders every companion mod’s overlay, in a pull model: companions flip a dirty flag instead of rebuilding HUD strings every frame, and MasterHUD calls their fetch callback only when the data actually changed. It also handles menu-suspend, corner stacking, and unload cleanup once for all of them.
There are no settings and nothing to configure. Install it, keep it loaded, and let the companion mods use it.
V1.1.0.0
Hiding all HUDs used to hide everything, including displays you actually need while working, like sprayer rate. That’s fixed.
What’s new:
Hide All HUDs now keeps in-cab tool readouts (sprayer rate and other work-related displays) visible. Only the glance overlays and panels are hidden, so you can hide the clutter without losing what you need while spraying or working a field.
What’s fixed:
Controls could stop responding correctly after getting in and out of a vehicle. The suite’s HUD toggle keys now stay reliable across vehicle entry and exit.
No save migration needed.
- Authors / Credits
- tisonK
- Download modification
- https://zippymods.com/83w2rp2rrin1/FS25_MasterHUD.zip.html
Farming Simulator 25 Mods
FS25 Maps
FS25 Tractors
FS25 Harvesters
FS25 Trucks
FS25 Trailers
FS25 Vehicles
FS25 Cars
FS25 Buildings
FS25 Implements
FS25 Forklifts & Excavators
FS25 Forestry
FS25 Decorations
FS25 Placeable objects
FS25 Prefab
FS25 Packs
FS25 Weights
FS25 Misc
FS25 Textures
FS25 Savegames
FS25 Scripts
FS25 Autodrive