For anyone who wants to customize the LS25 HUD a bit more.
Changelog 1.1.0.0:
– Added support for the following mods:
– Tool Inclination Helper
– Fill Type Amount Price Display
– Vehicle Manager
– Missions Display
– Heap Preview
– Bunker Silo HUD
– AllRound Extension
– Vehicle Inspector
– Vehicle Manager
– Production Info HUD
– Simple Inspector
– Advanced Damage System
This script allows you to modify the HUD in-game. Individual HUD elements can be shown or hidden.
The elements to be hidden can be configured in the game in the General Settings under “Modular HUD.”
It is also possible to show or hide the HUD using the keyboard shortcut “Alt + 1.”
The mod is currently compatible with the following mod HUDs:
EnhancedVehicle
Park Vehicle
The AutoDrive and Courseplay HUDs are not hidden, as the mods themselves offer the option to show and hide their own HUDs.
For modders who want to add their own elements to the HUD, the ModularHUDInterface has been added. This allows you to add and manage your own elements to the HUD.
Mods that have not been made compatible can be reported in the bug tracker. I will try to integrate them as soon as possible.
Thank you for sharing the changelog and details about the Modular HUD v1.1 mod for FS25. It's great to see the continued development and support for customizing the HUD in the game. The addition of support for various other mods is a significant improvement that will enhance the gameplay experience for many players.
The ability to show/hide individual HUD elements and configure them in-game via General Settings is a very useful feature. The inclusion of a keyboard shortcut to toggle the HUD visibility (Alt + 1) makes it convenient for players to quickly adjust their HUD preferences while playing.
The compatibility with existing mod HUDs like EnhancedVehicle and Park Vehicle is a nice touch, as it ensures a seamless user experience with those mods. It's also good to know that mods like AutoDrive and Courseplay have their own HUD management options and are not overridden by this mod.
The addition of the ModularHUDInterface for modders to customize and manage their own HUD elements is a great asset. It provides flexibility for modders to integrate their unique HUD elements into the game, further enhancing the customization options available to players.
Lastly, the commitment to continued support and integration for mods that are not currently compatible is commendable. The bug tracker mechanism for reporting compatibility issues shows a proactive approach to addressing any potential conflicts and ensuring a smooth gameplay experience for all users.
Overall, the Modular HUD v1.1 mod seems like a comprehensive and user-friendly tool for customizing the HUD in FS25. Thank you for providing such detailed information about its features and improvements.
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