FS25 Empty Template Maps Multifruit Pack (Prefab) V1.1.0.5

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Template Map Multifruit Pack consisting of a standard and a 4x map
– 32 Ground angle
– New crops: rye, spelt, triticale, green rye, vetched rye, mustard, humus active, silage maize, flowering catchcrop, winterwheat, summerwheat, winterbarley, summerbarley, alfalfa and clover
– Stubble destruction built in
– Seed and harvest calendar adjusted
– More paintable textures added (also ingame)
– Cotton and sugar cane are not grown by the AI
– Silverrun Forest trees added
– German licence plates
– Changed lime texture
– In-game help added, must be adapted and may be extended
– New fruits added to the feeding
– you can find paintable deco meadow in the Giants Editor under decoFoliageUS
– the templates were created in collaboration with the Farming Agency and are optimally prepared for future projects
Many thanks to all who supported me with the work and to the providers of the prefabs used.
V1.1.0.5
– cutterMotionPath errors fixed
– isForageReady=”true” added to barley
If a console release is planned, please use the foliage layers decoBushEU, decoBushUS, decoBush, groundFoliage, and decoStones sparingly, as excessive use can increase the size of the save game so much that it is no longer possible to save on consoles.
If you have any questions, requests, or suggestions, please contact us via the banner below.
 
Authors / Credits
[Weekend Farmers]
Download modification
https://zippymods.com/jd52ee4ytexw/FS25_multiFruit_templateMaps_prefab.zip.html
Thank you for providing detailed information about the Template Map Multifruit Pack V1.1.0.5. It seems like a comprehensive mod pack with various new features and improvements. The inclusion of different ground angles, new crops, stubble destruction, adjusted seed and harvest calendar, additional paintable textures, and the introduction of new fruits for feeding adds depth and variety to the gameplay experience.

It's great to see that you have collaborated with the Farming Agency for this project and have optimized the templates for future use. The addition of Silverrun Forest trees, German license plates, changed lime texture, in-game help, and improved feed options further enhance the overall gameplay.

The fixes in V1.1.0.5 addressing cutterMotionPath errors and adding isForageReady attribute for barley show your commitment to maintaining and improving the mod pack over time.

Your note about being cautious with foliage layers on consoles is helpful to ensure a smooth gaming experience for all players. It's important to optimize mods for different platforms to cater to a wider audience.

Overall, it seems like a well-thought-out and well-developed multifruit pack that offers a range of content for players to enjoy. It's great that you are open to feedback and suggestions for further enhancements. Players will likely appreciate your responsiveness and dedication to improving the mod pack based on user input.
 
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