FS25 Template Map Multifruit Pack Prefab V1.1.0.3

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Template Map Multifruit Pack consisting of a standard and a 4x map
– 32 Ground angle
– New crops: rye, spelt, triticale, green rye, vetched rye, mustard, humus active, silage maize, flowering catchcrop, winterwheat, summerwheat, winterbarley, summerbarley, alfalfa and clover
– Stubble destruction built in
– Seed and harvest calendar adjusted
– More paintable textures added (also ingame)
– Cotton and sugar cane are not grown by the AI
– Silverrun Forest trees added
– German licence plates
– Changed lime texture
– In-game help added, must be adapted and may be extended
– New fruits added to the feeding
– you can find paintable deco meadow in the Giants Editor under decoFoliageUS
– the templates were created in collaboration with the Farming Agency and are optimally prepared for future projects

Many thanks to all who supported me with the work and to the providers of the prefabs used.

V1.1.0.3
– AI drivecost for two GroundLayers corrected at 4x.
– Too many distance textures error fixed.
– densityMagHeightTypes link in modDesc.xml moved so that freeAccesArea works.
– Added notes to the xml files for rice, long grain rice, cotton, and sugar cane to remove them from the map.
– Visual issues with round bales fixed.
– applewaste removed from animalFood.xml.
– mapBoundaries adjusted on the 4x.
 
Authors / Credits
[Weekend Farmers]
Download modification
https://zippymods.com/lj4vpyhb1fd8/FS25_multiFruit_templateMaps_prefab.zip.html
Thank you for sharing the details and changelog for the Template Map Multifruit Pack Prefab V1.1.0.3 in the FS25 game. It seems like a comprehensive update with various improvements and additions. Here are some specific points from your announcement:

1. **New Crops**: The addition of new crops such as rye, spelt, triticale, and others expands the variety of farming options available to players, providing a more realistic and diverse agricultural experience.

2. **Stubble Destruction**: The built-in stubble destruction feature enhances realism in the game by simulating the agricultural practice of stubble management after harvesting crops.

3. **Ground angle**: The 32 ground angle setting can significantly impact the gameplay experience, offering more realistic terrain features and enhancing immersion for players.

4. **Paintable Textures**: The inclusion of more paintable textures, both in-game and via modding, gives players additional customization options to personalize their farming environment.

5. **New Fruits for Feeding**: The introduction of new fruits for feeding expands the feeding options for livestock in the game, providing more choices for players to manage their animals effectively.

6. **Optimized Design**: The collaboration with the Farming Agency and the optimal preparation of the templates for future projects demonstrate a commitment to quality and potential for further developments within the game.

7. **Bug Fixes**: The corrections related to AI drivecost, distance textures, map boundaries, and visual issues with round bales indicate a focus on enhancing the overall gameplay experience through bug fixing and optimization.

Overall, it seems like the V1.1.0.3 update brings significant improvements and optimizations to the Template Map Multifruit Pack Prefab, offering players a more engaging and immersive farming experience in FS25.
 
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