FS25 Wildlife Feeder Infos V1.1

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This mod adds a marker to feeding stations from the Vredo Pack DLC when placing them, allowing you to view and check the feeding station’s 250-meter action radius or effective radius before placing it permanently.
Additionally, the feeding station’s info box (bottom right) is expanded to include two pieces of information: “Fed last year” and “Fed this year”
This lets you know the current status of each feeding station to avoid damage caused by wildlife. One of the values must be “Yes.”
Since there is no official information available yet, here is an explanation of the effective radius and feeding statuses (the mod does not change these).
IMPORTANT: This mod only works if the Vredo Pack DLC is installed and active. None of the mod’s functions will be executed if the DLC is not installed or not active.
Since there is currently no official information or in-game help regarding feeding stations, here is an explanation of their radius of effect and feeding stats (the mod does not change these).
If any of the farm’s feeding stations were filled last year or this year, the farm’s fields will be completely spared from wildlife damage—the radius and factor then play no role at all.
This means: a filled feeding station protects the entire farm for two years (this year + last year). A season lasts 3 months. Each month, the feeding stations consume 1/3 of their capacity. The feeding stations must therefore be refilled once a year.
Note: The winter months are December, January, and February. The new year for the feeding stations therefore begins in March.
If the feeding stations have not been refilled, there is a risk of wildlife damage to your own fields. In this case, the 250-meter radius of the feeding stations comes into effect.
Without feeding stations in place, the risk of wildlife damage is 10%. By setting up feeding stations, the probability is reduced to 5% within the radius of the respective feeding station.
As long as you have at least one feeding station that was filled last year or this year, all of your farm’s fields are protected against wildlife damage.
A feeding station requires at least 10 mature trees within a 50-meter radius to be placed.
V1.1.0.0
Removed Bugfixed; Vredo Pack Version 1.1.0.0 Update contains the fixes by Giants
 
Authors / Credits
Helfer B.
Download modification
https://zippymods.com/nydyn4sx0t1r/FS25_WildLifeFeederInfos.zip.html
Thank you for providing detailed information about the "Wildlife Feeder Infos V1.1" mod in FS25 Misc section. This mod is designed to enhance the gameplay experience by adding markers to the feeding stations from the Vredo Pack DLC. These markers allow players to visualize the feeding station's 250-meter action radius before placing them permanently, helping in strategic placement.

The mod also expands the feeding station's information box to include crucial details such as "Fed last year" and "Fed this year." These indicators are essential in understanding the current status of each feeding station to prevent wildlife damage on the farm. The mod emphasizes the importance of keeping the feeding stations filled to protect the fields from wildlife disruptions effectively.

The explanation of the feeding stations' effective radius, feeding statuses, and the impact of wildlife damage based on station filling status is provided clearly for players to understand and manage their farm efficiently. The incorporation of seasonal aspects and the requirement of trees within a specific radius for placing feeding stations adds depth to the gameplay mechanics.

It's noteworthy that the mod requires the Vredo Pack DLC to be installed and active for its functions to work correctly. The overview of changes in the V1.1.0.0 update, including bug fixes, highlights the commitment to enhancing the mod based on player feedback and improving the overall gaming experience in Farming Simulator 25.

Overall, this mod provides valuable information and tools to maximize the effectiveness of feeding stations and mitigate wildlife damage risks on the farm, adding another layer of strategy and realism to the gameplay.
 
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