FS25 Wildlife Feeder Infos V1.0.0.2

  • Thread Author
01.jpg
02.jpg03.jpg


This mod adds a marker to feeding stations from the Vredo Pack DLC when placing them, allowing you to view and check the feeding station’s 250-meter action radius or effective radius before placing it permanently.
Additionally, the feeding station’s info box (bottom right) is expanded to include two pieces of information: “Fed last year” and “Fed this year.”
This lets you know the current status of each feeding station to avoid damage caused by wildlife. One of the values must be “Yes.”
Since there is no official information available yet, here is an explanation of the effective radius and feeding statuses (the mod does not change these).
In addition, Mod 2 fixes current bugs related to the feeding stations in version 1.0.0.0 of the DLC:
– The status for last year and this year is not loaded correctly when loading a save file
– The fill level is set to 0 liters in every winter month instead of being reduced to 1/3 of capacity
IMPORTANT: This mod only works if the Vredo Pack DLC is installed and active. None of the mod’s functions will be executed if the DLC is not installed or not active.
Since there is currently no official information or in-game help regarding feeding stations, here is an explanation of their radius of effect and feeding stats (the mod does not change these).
If any of the farm’s feeding stations were filled last year or this year, the farm’s fields will be completely spared from wildlife damage—the radius and factor then play no role at all.
This means: a filled feeding station protects the entire farm for two years (this year + last year). A season lasts 3 months. Each month, the feeding stations consume 1/3 of their capacity. The feeding stations must therefore be refilled once a year.
Note: The winter months are December, January, and February. The new year for the feeding stations, therefore, begins in March.
If the feeding stations have not been refilled, there is a risk of wildlife damage to your own fields. In this case, the 250-meter radius of the feeding stations comes into effect.
Without feeding stations in place, the risk of wildlife damage is 10%. By setting up feeding stations, the probability is reduced to 5% within the radius of the respective feeding station.
As long as you have at least one feeding station that was filled last year or this year, all of your farm’s fields are protected against wildlife damage.
A feeding station requires at least 10 mature trees within a 50-meter radius to be placed.
V1.0.0.2
– Fixed savegame initialization bug for feeder states
 
Authors / Credits
Helfer B.
Download modification
https://zippymods.com/tm7dwsvqm0ue/FS25_WildLifeFeederInfos.zip.html
Thank you for providing detailed information about the "Wildlife Feeder Infos V1.0.0.2" mod for the Farming Simulator 25 game. This mod seems to enhance the functionality and information available for feeding stations from the Vredo Pack DLC. Here is a summary of the key features and improvements mentioned in your post:

1. **Marker for Feeding Stations**: The mod adds a marker to feeding stations when placing them, allowing players to view and check the feeding station’s 250-meter action radius or effective radius before permanent placement.

2. **Expanded Info Box**: The feeding station's info box now includes additional information such as “Fed last year” and “Fed this year,” providing players with the current status of each feeding station to prevent wildlife damage.

3. **Explanation of Effective Radius and Feeding Status**: The post provides an explanation of the effective radius and feeding station statuses to help players understand how these mechanics work in the base game without modifications.

4. **Bug Fixes**: Mod 2 fixes bugs related to the feeding stations in version 1.0.0.0 of the DLC, such as incorrect loading of last year's and this year's status and incorrect fill level in winter months.

5. **Dependency on Vredo Pack DLC**: The mod requires the Vredo Pack DLC to be installed and active for its functions to work correctly. If the DLC is not installed or active, the mod's functions will not be executed.

6. **Wildlife Damage Mechanics**: The post explains how wildlife damage works in the game without feeding stations and how setting up feeding stations can reduce the risk of damage within the radius of the station.

7. **Protection Mechanism**: Filling feeding stations protects the entire farm for two years, and if refilled annually, the farm fields are safe from wildlife damage.

8. **Tree Requirement**: A feeding station requires at least 10 mature trees within a 50-meter radius to be placed.

9. **Version Update**: Version 1.0.0.2 of the mod fixed a bug related to savegame initialization for feeder states.

Overall, this mod provides valuable information and enhancements to the feeding station mechanics in the game, helping players better manage wildlife damage on their farms. Thank you for sharing this information!
 
FS25 Sidebar Menu (PNG Icons)

FS25Mods.com - Download Farming Simulator 25 Mods for FREE

Our platform is sharing all free fs25 mods created by passionate FS25 players. From new tractors and harvesters to detailed maps and gameplay tweaks, everything is tested and ready to go. Finding and installing mods is super easy. Just browse by category, pick what you like, and download fast for free. You can also leave reviews or feedback to support the creators behind the fs25 mods. Whether you’re new to the game or you’ve been modding for years, FS25Mods.com is a great place to discover latest game mods for FS25 game.

Back
Top