FS25 Sickinger-Höhe Rheinland-Pfalz v1.0.0.5

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The Sickinger Höhe (formerly also “Landstuhler Höhe”) is a landscape in southwestern Rhineland-Palatinate. As a natural area, the Sickinger Höhe belongs to the Westrich Plateau, of which it forms the northern part.

Version 1.0.0.5
Grass along field paths has been replaced with another one that has more variation and is no longer displayed as grass on the map.
Field 63 has received a driveway.
A path from the sawmill to the field behind it has been added.
Bushes or grasses that crossed paths have been removed.
Fields that had no driveway or were not marked have been marked.
Trees that were still too close to the field have been moved.
PDA map has been slightly adjusted.
AI traffic has been given a thresher.
AI traffic, tractor and thresher speed adjusted.
Folder structure adjusted.
Some visual bugs fixed.
A required mod has been removed (FS25_HedgePack).
Gas station shelf texture fixed.
Some errors in the log have been fixed (there are still a few errors that will be fixed in the future).
The error list on a dedicated server is now smaller (I can’t get rid of two errors, the others are only there because the files are too large). are)

A new save game is NOT mandatory, but if you want to play with all the changes, it would be a good idea to start over.
New features will be added in the next update.
What exactly will be added?

These things will be precisely positioned via Google Maps.
Some country roads will have guardrails (like in real life).
Power poles will be placed (like in real life).
Appropriate decorations,
Fiber optic cables,

Furthermore, ALL FARMS will be reworked, with some new buildings, more decorations, improved visual appearance, etc. Field grass will also be made threshable, and much more.
I hope you’re looking forward to the upcoming updates and today’s update. My motivation seems endless, and I’m still having a lot of fun improving the map, but first…

Welcome to the 4x map Sickinger Höhe. The Sickinger Höhe (formerly Landstuhler Höhe) is a landscape in southwestern Rhineland-Palatinate. As a natural area, the Sickinger Höhe belongs to the Westrich Plateau, of which it forms the northern part. The name recalls the former affiliation of central parts of the area to the Landstuhl domain, owned by the Lords of Sickingen.
This is a detailed recreation of the region, with realistic roads, realistic terrain 90% accurate, and a real-life structure. Enjoy the fields, forests, and landscape. Immerse yourself in a map you’ve never played before.

Features:
– Realistic recreation of the Sickinger Höhe region in Rhineland-Palatinate, with mountainous terrain (partly very steep)
– 206 fields with a total area of 825 hectares, ranging from 0.33 hectares to 28.23 hectares
– 8 farms that are prefabricated but can also be cultivated
– 3 BGA fakes that can also be individually cultivated
– Additional crops such as rye, spelt, triticale, and many more
– Stubble destruction is also included
– Realistic license plates, just like in real life
– Larger number of soil angles
– 8 sales stations, including 3 purchasable products
I wish you lots of fun and enjoyment on the Sickinger Höhe in Rhineland-Palatinate!
 
Authors / Credits
BierKasten
Download modification
https://zippymods.com/31en6ic2f9ej/FS25_Sickinger_Hoehe_RLP.zip.html
The detailed updates in version 1.0.0.5 of the Sickinger Höhe map are impressive and show a strong commitment to enhancing the player experience. It's great to see attention to detail in fixing grass along field paths, adding driveways, adjusting AI traffic behavior, and fixing various visual bugs. The upcoming additions like precise positioning via Google Maps, guardrails on country roads, power poles, decorations, and fiber optic cables will further enhance the realism of the map.

The reworking of all farms with new buildings, decorations, and improved visual appearance sounds exciting, as well as making field grass threshable. The dedication to recreating the Sickinger Höhe region with accurate terrain, realistic roads, and structures adds to the immersive experience for players.

The features of the map, such as the vast number of fields, diverse crops, realistic license plates, and stubble destruction, provide a rich and engaging gameplay experience. It's evident that a lot of effort and passion have gone into developing and maintaining this map, and players are likely to appreciate the level of detail and realism provided.

I'm sure many players are looking forward to the upcoming updates and the continued improvements to the Sickinger Höhe map. Keep up the fantastic work, and may your dedication and enthusiasm continue to shine through in future updates!
 
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