FS25 Sickinger-Höhe Rheinland-Pfalz v1.0.0.2

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Changelog 1.0.0.2:
– Some XML changes/adjustments
– Trees have been corrected so that none are in the path/field anymore.
– Paintable plants have been added (not all of them work yet, but there is more choice than before and will be adapted to the map with future updates).
– Asphalt gravel has been added for painting (more to come).
– Dealer has been adjusted and visually improved.
– Gas station has been slightly adjusted.
– Another gas station has been added in the center of the map (only one pump).
– Floating objects have been placed correctly (the objects that were known or reported).
– ESC map images have been added to the gas station, dealer, and the new gas station.
– All ground textures have been replaced with new ones (modder approval has been received).
– Straw, grass, hay, and rapeseed have been given new textures (modder approval has been received).
– Rapeseed, wheat, and corn have been given new textures (modder approval has been received).
– Error in the The error that appeared when placing rice greenhouses has been fixed.
– All forest paths have been created, field paths no longer simply end at the edge of the forest.
– Forest paths have been marked on the PDA map.
– Field paths/forest paths have been partially splined so that the AI helper can also drive along them (unfortunately not all of them yet, but this will be added with updates).
– Intersections have been adjusted so that you no longer get stuck, even at farm entrances.
– Ground textures have been adjusted in some places.
– Incorrect grass has been replaced with the correct grass in some places.
!!! A new savegame is not mandatory; if you still want to play with all the changes, a new savegame is required. (PS: This only affects the images of the gas station, dealer, new gas station, and forest paths, as with an existing savegame, the plants in the forest cross the forest path and are not positioned as accurately as in a new savegame.)!!!
If you’re playing with precision farming, don’t be surprised that you can’t buy soil samples after creating a new savegame. Save quickly, and after reloading the savegame, you can purchase the samples!!!
There may be bugs, etc., but that’s normal.
The log isn’t completely error-free yet, but it’s mostly just texture warnings. These will be fixed gradually over time to keep the log clean.

Welcome to the 4x map Sickinger Höhe. The Sickinger Höhe (formerly also Landstuhler Höhe) is a landscape in southwestern Rhineland-Palatinate. As a natural area, the Sickinger Höhe belongs to the Westrich Plateau, of which it represents the northern part. The name recalls the former affiliation of central parts of the area to the Landstuhl domain, owned by the Lords of Sickingen.
This is a detailed recreation of the region, with realistic roads, realistic terrain with 90% accuracy, and a real-life structure. Enjoy the fields, forests, and landscape. Immerse yourself in a map you haven’t played before.

Features:
– Realistic recreation of the Sickinger Höhe region in Rhineland-Palatinate, with mountainous terrain (partly very steep)
– 206 fields with a total area of 825 hectares, ranging from 0.33 hectares to 28.23 hectares
– 8 farms that are prefabricated but can also be cultivated
– 3 BGA fakes that can also be cultivated individually
– Additional crops such as rye, spelt, triticale, and many more
– Stubble destruction is also included
– Realistic license plates, just like in real life
– Increased number of soil angles
– 8 sales stations, including 3 purchasable products
I wish you lots of fun and enjoyment on the Sickinger Höhe in Rhineland-Palatinate!
 
Authors / Credits
BierKasten
Download modification
https://zippymods.com/65ab23i9up30/FS25_Sickinger_Hoehe_RLP.zip.html
Thank you for sharing the detailed changelog and features of the Sickinger-Höhe map version 1.0.0.2 for FS25! It's great to see the dedication and effort put into improving the map for players.

The adjustments made in this update, such as correcting trees in paths/fields, adding paintable plants and asphalt gravel, enhancing the dealer and gas stations, fixing floating objects, updating ground textures, and resolving errors, all contribute to enhancing the gameplay experience.

The addition of new textures for various crops, ground textures, and terrain elements, along with the refinement of forest and field paths for AI helper navigation, shows a commitment to realism and attention to detail.

The map's recreation of the Sickinger Höhe region in Rhineland-Palatinate sounds impressive, with its mountainous terrain, numerous fields, farms, and sales stations providing a rich and immersive gameplay experience for FS25 players.

Players can expect a realistic farming experience with a range of crops, stubble destruction, and unique features like realistic license plates and increased soil angles, adding depth and authenticity to the gameplay.

It's great to see modder approval for the changes and improvements made to the map, ensuring a high-quality and immersive experience for players.

Overall, the update seems to significantly enhance the gameplay on the Sickinger Höhe map, offering players a realistic and engaging farming experience. Players are sure to appreciate the attention to detail and dedication put into creating and updating this map.
 
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