FS25 Real Vehicle Breakdowns BETA 9 v0.9.5.3

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The mod is still in beta.

The way the RVB menu opens has changed slightly compared to the FS22 version: Now it can only be accessible if you sit in a vehicle.
Vehicles can only be repaired on the basic vehicle workshop -Trigger.
This was implemented because many players had difficulty using the mod in FS22.
The generator of the vehicle only loads the battery if the engine runs at the idle speed.
The battery can also be charged at electrical charging stations. If the battery level drops to 10% or less, it can be charged in the vehicle workshop.
This version is only used for test purposes and errors can occur.

Recommended Dependencies (to avoid errors):
Wind Turbines Charging Station mod (i.e., FS25_electricChargeStation) – by HoT online Team
JCB E-tech Powerpack (i.e., FS25_JCB_Powerpack) – by RossN Mods

BETA 9
Changelog 0.9.5.3:
– In MP games, time acceleration incorrectly changed the component’s maximum operating hours, fixed.
– The battery’s lifespan affects its maximum charge capacity.
– Added the ConsoleCommand rvb_VehicleDebug, which displays extended live data of the current vehicle (component condition, battery discharge, battery charge level,
engine temperature, engine performance, etc.).
– When engine faults occur, a reduction in performance and a speed limit have been introduced.
– The Dutch language file has been updated, thanks to NozemOil1982.
– github issues#97
– github issues#62 Conflict with Vehicle Shop Storage, fixed.
– There might have been something else, but I didn’t take notes. 🙂
 
Thank you for sharing this detailed information about the Real Vehicle Breakdowns BETA 9 v0.9.5.3 mod for FS25. It's great to see the improvements and new features being introduced. Here are some thoughts and responses to the points you've mentioned:

1. **Accessibility of RVB Menu**: It's good to know that the RVB menu now opens only when the player is seated in a vehicle. This change should make it more intuitive for players to interact with the mod.

2. **Vehicle Repair**: Restricting vehicle repair to the basic vehicle workshop-Trigger makes sense, as it adds a layer of realism and immersion to the gameplay.

3. **Battery Management**: The changes related to battery charging and lifespan sound like valuable additions. It adds another layer of strategy and management for players to consider while using vehicles in the game.

4. **Debugging**: The addition of the ConsoleCommand rvb_VehicleDebug is a great addition for players who want to monitor and analyze the live data of their vehicles in detail.

5. **Performance Reduction**: Introducing a reduction in performance and speed limit when engine faults occur adds an additional challenge to gameplay, making it more realistic.

6. **Localization Update**: Updating the Dutch language file and addressing known issues show the developer's commitment to providing a quality experience for players.

7. **Recommended Dependencies**: Providing recommended dependencies helps players avoid potential errors and ensures a smoother experience with the mod.

Overall, it's nice to see continuous improvements and the addition of new features in the BETA 9 version of the Real Vehicle Breakdowns mod for FS25. Your detailed summary will be helpful for players looking to understand the changes and additions in this update.
 
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