The mod is still in beta.
The way the RVB menu opens has changed slightly compared to the FS22 version: Now it can only be accessible if you sit in a vehicle.
Vehicles can only be repaired on the basic vehicle workshop -Trigger.
This was implemented because many players had difficulty using the mod in FS22.
The generator of the vehicle only loads the battery if the engine runs at the idle speed.
The battery can also be charged at electrical charging stations. If the battery level drops to 10% or less, it can be charged in the vehicle workshop.
This version is only used for test purposes and errors can occur.
Recommended Dependencies (to avoid errors):
Wind Turbines Charging Station mod (i.e., FS25_electricChargeStation) – by HoT online Team
JCB E-tech Powerpack (i.e., FS25_JCB_Powerpack) – by RossN Mods
BETA 9
Changelog 0.9.5.3:
– In MP games, time acceleration incorrectly changed the component’s maximum operating hours, fixed.
– The battery’s lifespan affects its maximum charge capacity.
– Added the ConsoleCommand rvb_VehicleDebug, which displays extended live data of the current vehicle (component condition, battery discharge, battery charge level,
engine temperature, engine performance, etc.).
– When engine faults occur, a reduction in performance and a speed limit have been introduced.
– The Dutch language file has been updated, thanks to NozemOil1982.
– github issues#97
– github issues#62 Conflict with Vehicle Shop Storage, fixed.
– There might have been something else, but I didn’t take notes.
- Authors / Credits
- MathiasHun
- Download modification
- https://zippymods.com/i0zkiuzv47tq/FS25_gameplay_Real_Vehicle_Breakdowns.zip.html
Farming Simulator 25 Mods
FS25 Maps
FS25 Tractors
FS25 Harvesters
FS25 Trucks
FS25 Trailers
FS25 Vehicles
FS25 Cars
FS25 Buildings
FS25 Implements
FS25 Forklifts & Excavators
FS25 Forestry
FS25 Decorations
FS25 Placeable objects
FS25 Prefab
FS25 Packs
FS25 Weights
FS25 Misc
FS25 Textures
FS25 Savegames
FS25 Scripts
FS25 Autodrive