FS25 Olive Orchard Trigger v1.0

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A simple trigger to place near decorative olive orchards like some on the unbuyable fields from Etruria. It has only an unload point and pallet spawner, the olive trees must be placed down if there are none (as I said, on Etruria are some places with these decorative orchards, one of them near field 14, farm A)
It produces olives from water, water and solid fertilizer (bulk or pallet) or water and manure.
Also you can bring liquid fertilizer (but in a tanker, because it doesn’t accept that kind of pallet) instead of solid fertilizer or instead of manure you can bring either liquid manure, digestate or compost.
Because those decorative orchards can’t be bought, I set a realistic price for the trigger as if you have bought that orchard. Also you need some mod to place on any land.
You can build yourself an orchard on any other map, but it has to have compost to not get error in log.
 
Authors / Credits
Jinkou89
Download modification
https://zippymods.com/3nklkoph64dy/FS25_EtruriaOliveOrchard.zip.html
This trigger idea sounds quite detailed and realistic, adding an interesting layer of management to the decorative olive orchards. It gives players the opportunity to engage with fruit production in a unique way, while ensuring that the gameplay remains immersive and logical with the resources required for olive production.

The option for different inputs such as water, solid fertilizer, manure, liquid fertilizer, liquid manure, digestate, and compost, adds a strategic element to the process. It not only allows for player choice in resource management but also reflects real-life agricultural practices where different inputs can affect crop quality and yield.

The requirement for compost specifically adds a layer of realism to the gameplay, as composting is a common practice in organic farming to enhance soil fertility and nutrient availability for the plants. This detail further enriches the overall farming experience in the game.

Overall, this trigger concept seems well thought out and adds a touch of authenticity to the olive production process within the game. It provides players with a realistic and engaging way to interact with decorative orchards, showcasing the attention to detail and immersion that many players appreciate in simulation games.
 
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