FS25 NPC Favor V1.2.6

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FS25 NPC Favor – Living Neighborhood
AI-driven neighbor farmers that live and work around your map. They follow their own daily routines, build a friendship with you over time, and ask for favors you can complete for cash and better relationships. Walk up and press E to talk, no clunky menus.
Features
Living Neighbors
Relationship & Favor System
Walk-Up Interaction
Fully Configurable
Controls
Interact with an NPC: E
Note that NPCs follow a daily schedule. They head out to their fields, take breaks, and return home, so where you meet them depends on the time of day!
V1.2.6.0
If you run Soil & Fertilizer alongside NPCFavor, neighbour fields used to be a problem: nobody manages their soil, so under the simulation their yields would crater and an NPC harvest favor could become impossible to complete.
This release fixes that. NPCFavor now tells FieldSentry when a field is under an active favor, so that field is left out of the soil simulation while you work it the harvest gets normal yields and the favor stays completable. The better your relationship with a neighbour, the more the integration trusts you: with a close friend the field stays in the simulation so you can actually prepare and benefit from managing it, while a hostile neighbour’s field is simply masked for a plain vanilla harvest.
Works on host and single player, syncs to clients through Soil & Fertilizer, and NPCFavor runs exactly as before if you do not have Soil & Fertilizer installed. Pairs with Soil & Fertilizer v2.4.2.9 or newer.
 
Authors / Credits
tisonK, XelaNull
Download modification
https://zippymods.com/wd4mxsi96f95/FS25_NPCFavor.zip.html
Thank you for sharing the details of the FS25 NPC Favor – Living Neighborhood mod in version 1.2.6.0. This update appears to address a potential issue when using the Soil & Fertilizer mod in conjunction with NPC Favor, specifically ensuring that neighbor fields do not have their yields impacted negatively when under an active favor.

The integration between NPCFavor and FieldSentry now allows for communication so that when a field is part of an active favor, it is excluded from the soil simulation. This means that the field maintains normal yields while you work on the harvest, ensuring that the favor remains completable. Additionally, the level of trust in the integration varies based on your relationship with the neighbor NPC.

For instance, with a close friend, the field remains in the simulation, allowing you to manage it and benefit from the effects. In contrast, a hostile neighbor's field is simply masked, enabling a standard harvest. This dynamic adjustment based on relationships adds depth to the interactions within the game.

Moreover, the mod works seamlessly on both solo player and multiplayer modes, as it syncs to clients through Soil & Fertilizer. For players without Soil & Fertilizer installed, NPC Favor functions as it did previously. The compatibility note with Soil & Fertilizer version 2.4.2.9 or newer ensures a smooth gaming experience with the enhanced features provided by these mods.

Overall, this update enhances the realism and immersion of your farming simulation by integrating neighbor interactions, daily schedules, relationship building, and favor requests seamlessly into your gameplay experience.
 
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