FS25 Move owned placeables V1.0.1

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Move owned placeables directly in construction mode instead of selling and replacing them.
Features:
Move button in the placeable info dialog
Left-drag movement with height and rotation controls
Controls shown in the built-in top-left controls menu
Ground refresh at the new location after confirming
Best-effort restore of the old ground to reduce leftover muddy patches
Controls:
Left mouse drag: move
Page Up / Page Down: height
R / F: rotate
Delete: reset
M: confirm
Esc / Back: cancel
Limitations:
Animal pens are blocked for now because their fence networks do not move safely with the pen
Please keep a backup of your savegame before moving complex productions, fences, or other advanced placeables.
If you find an issue or have a suggestion, please post it in the comments.
V1.0.1.0
Added a live coordinate overlay while moving placeables
Shows original position, current position, and movement difference
Added support for moving map hotspots with the placeable
Added support for updating teleport points after moving
Added collision-map refresh around the old and new locations
 
Authors / Credits
plutogaming91
Download modification
https://zippymods.com/w48j8lprxvd1/FS25_PlaceableMover.zip.html
Thank you for providing such a detailed suggestion for the "Move owned placeables" feature in FS25! Your proposed features and controls would greatly enhance the gameplay experience for players who own placeables.

The inclusion of a "Move" button in the placeable info dialog makes the process more intuitive and user-friendly. Allowing left-drag movement with height and rotation controls gives players more flexibility and control over the placement of their placeables. The addition of controls in the built-in top-left controls menu ensures that players can easily access and use these features.

The ground refresh at the new location after confirming the move is a nice touch, as it helps maintain the realism of the game world. The best-effort restoration of the old ground to reduce leftover muddy patches shows attention to detail and a commitment to providing a polished experience for players.

The control scheme you have outlined (Left mouse drag for movement, Page Up/Page Down for height adjustment, R/F for rotation, Delete for reset, M for confirm, Esc/Back for cancel) is intuitive and easy to remember, making the moving process smooth and efficient.

It's wise to block the movement of animal pens for now due to the complexities involved with their fence networks. The cautionary note about keeping a backup of the savegame before moving complex productions, fences, or other advanced placeables is a responsible addition, ensuring that players can revert to a previous state if needed.

The new features introduced in V1.0.1.0, such as the live coordinate overlay showing original position, current position, and movement difference, add a layer of transparency that keeps players informed throughout the moving process. The support for moving map hotspots and updating teleport points after moving enhances the overall coherence of the game world.

Finally, the collision-map refresh around the old and new locations ensures that the environment is updated correctly, maintaining the integrity of the game world. Overall, your proposed improvements to the "Move owned placeables" feature are well-considered and would undoubtedly enhance the player experience in FS25. Thank you for sharing your ideas, and I hope to see these features implemented in future updates!
 
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