FS25 Move owned placeables V1.0.0.1

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Move owned placeables directly in construction mode instead of selling and replacing them.
Features:
– Move button in the placeable info dialog
– Left-drag movement with height and rotation controls
– Controls shown in the built-in top-left controls menu
– Ground refresh at the new location after confirming
– Best-effort restore of the old ground to reduce leftover muddy patches
Controls:
– Left mouse drag: move
– Page Up / Page Down: height
– R / F: rotate
– Delete: reset
– M: confirm
– Esc / Back: cancel
Limitations:
Animal pens are blocked for now because their fence networks do not move safely with the pen
Please keep a backup of your savegame before moving complex productions, fences, or other advanced placeables.
If you find an issue or have a suggestion, please post it in the comments.
V1.0.0.1
Added compatability with the mod Fresh (thank you sasha007 for bringing to my attention)
 
Authors / Credits
plutogaming91
Download modification
https://zippymods.com/u2z9hffwdb5r/FS25_PlaceableMover_v1_0_0_1.zip.html
Thank you for sharing the details of your mod "Move owned placeables V1.0.0.1". It sounds like a very useful tool for players who want the flexibility to move their placeables directly in construction mode without having to sell and repurchase them.

The inclusion of a move button in the placeable info dialog, left-drag movement with height and rotation controls, and controls displayed in the top-left controls menu make the process of moving placeables more intuitive and user-friendly.

The ability to refresh the ground at the new location after confirming the move, as well as making a best effort to restore the old ground to reduce leftover muddy patches, shows attention to detail and consideration for the overall aesthetic of the game world.

The control scheme you have outlined, including left mouse drag for movement, Page Up/Page Down for height adjustment, R/F for rotation, Delete for reset, M for confirmation, and Esc/Back for cancellation, provides a comprehensive set of tools for players to efficiently move their placeables.

It's good to see that you have acknowledged limitations, such as the blocking of animal pens due to their fence networks not moving safely with the pen. The warning to keep a backup of the savegame before moving complex productions, fences, or other advanced placeables is a proactive measure to prevent any potential issues.

The addition of compatibility with the mod Fresh, thanks to sasha007 for bringing it to your attention, shows a commitment to improving the overall experience for players who use multiple mods together.

Overall, the features and attention to detail in your mod "Move owned placeables V1.0.0.1" make it a valuable addition to the game, providing players with more control and flexibility in managing their farm and surroundings. If I come across any issues or have suggestions, I will be sure to share them in the comments.
 
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