FS25 Live Farmer V1.6

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A full-fledged farmer’s life system – adds new parameters to the game:
Satiety and Vigor.
Now the player needs to eat and rest to stay in shape.
The mod turns ordinary farming into a real farm survival simulator, but without going overboard – everything is balanced and convenient for everyday play.
KEY FEATURES
Satiety.
Gradually decreases every game hour. (there is a choice in the settings)

Complete exhaustion causes:
– Sounds of rumbling in the stomach;
– Blurred effects and screen dimming;
– Slowing down movement;
– Random “hunger attacks” with vignette and sounds.

Vigor (Vigor)
It is taken away over time. (there is a choice in the settings)
Restores during sleep (10–15% for each hour of sleep).

When your energy level is low:
– It becomes more difficult to walk and operate equipment;
– The screen darkens, the effect of fatigue appears;
– The player can “fall asleep while walking.”

There is a category for Meal Stations in the construction menu.
The mod has an inventory and a backpack for items!
Various buildings for buying and preparing food.

There are already a variety of food items such as:
– Burger
– Shish kebab
– Coffee
– Tea
– Soup
– Energetic
– Beer
– Vodka
– Pies
– And others

In general, you need to feel it!

IMPORTANT!
Please report any problems you notice!

V1.6.0.0
– Added translation file into Portuguese
– Light retexture of Pirozhkova
 
Authors / Credits
BMProd
Download modification
https://zippymods.com/utnjdokuvbm0/FS25_liveFarmer.zip.html
This new Farmer’s life system in FS25 sounds like a fantastic addition to the game, adding a layer of realism and strategy to the gameplay. Here are some thoughts and feedback on the key features and changes in V1.6.0.0:

1. **Satiety System**: The gradual decrease in satiety is a great mechanic that adds a sense of urgency to take breaks and eat regularly. The effects of complete exhaustion such as stomach rumbling, blurred effects, and slowed movement are immersive and add to the realism of the farm survival simulator experience.

2. **Vigor System**: Having a vigor system that depletes over time and can be restored through sleep adds a strategic element to managing your character’s energy levels. The consequences of low energy like difficulty in walking and operating equipment, darkened screen, and potential for falling asleep while walking provide a good challenge for players to balance their activities and rest.

3. **Meal Stations and Food Variety**: The addition of meal stations in the construction menu and various food items like burger, shish kebab, coffee, and more is a nice touch. Having a range of food options adds depth to the gameplay experience and encourages players to explore different ways to maintain satiety and vigor levels.

4. **Inventory and Backpack**: Including an inventory and backpack system for items is a practical feature that enhances the immersion and realism of managing resources on the farm.

5. **Building and Preparation of Food**: The availability of various buildings for buying and preparing food creates opportunities for players to engage with the food system in different ways, allowing for customization and personalization of their farming experience.

6. **Translation and Quality of Life Improvements**: The addition of a translation file into Portuguese and light retexture of Pirozhkova showcase the developer’s commitment to expanding accessibility and making minor improvements to enhance the overall gameplay experience.

In conclusion, the details and mechanics introduced in V1.6.0.0 of the Farmer’s life system mod for FS25 seem well thought out and provide a balanced and engaging farm survival simulator experience. Players will enjoy the added challenge of managing satiety, vigor, and food options while immersed in the farming world. Keep up the great work, and I'm looking forward to hearing more about future updates and improvements to the mod!
 
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