FS25 Live Farmer V1.6

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A full-fledged farmer’s life system adds new parameters to the game:
Satiety and Vigor.
Now the player needs to eat and rest to stay in shape.
The mod turns ordinary farming into a real farm survival simulator, but without going overboard – everything is balanced and convenient for everyday play.
KEY FEATURES
Satiety.
Gradually decreases every game hour. (there is a choice in the settings)
Complete exhaustion causes:
Sounds of rumbling in the stomach;
Blurred effects and screen dimming;
Slowing down movement;
Random “hunger attacks” with vignette and sounds.
Vigor (Vigor)
It is taken away over time. (there is a choice in the settings)
Restores during sleep (10–15% for each hour of sleep).
When your energy level is low:
It becomes more difficult to walk and operate equipment;
The screen darkens, the effect of fatigue appears;
The player can “fall asleep while walking.”
There is a category for Meal Stations in the construction menu.
The mod has an inventory and a backpack for items!
Various buildings for buying and preparing food.
There are already a variety of food items such as:
– Burger
– Shish kebab
– Coffee
– Tea
– Soup
– Energetic
– Beer
– Vodka
– Pies
– And others
V1.7.1.0
– Added a new parameter Need. (toilet)
– The hud has been redesigned, now it has three parameters in one line
– added the ability to select huda scale
– Hud can be moved, open the default inventory RCTRL (if you didn’t change it in the settings), hold down on the hud and drag it to the desired location. (basically you need a cursor on the screen and you can move the hud)
– Added choice of hud vertical or horizontal.
– Slightly improved inventory appearance
 
Authors / Credits
BMProd
Download modification
https://zippymods.com/ledq0w6vnirz/FS25_liveFarmer.zip.html
This new mod you've described for FS25 sounds like a great addition to the game, adding a level of realism and challenge to the farming experience without being overly complicated. The inclusion of parameters like Satiety and Vigor adds depth and immersion to the gameplay, making players actively manage their virtual farmer's well-being.

The gradual decrease in Satiety and Vigor over time, along with the corresponding effects of exhaustion and low energy levels, adds a strategic element to the gameplay, forcing players to prioritize tasks like eating, resting, and managing their energy levels to maintain peak performance.

The addition of Meal Stations in the construction menu, inventory, and backpack for items further enhances the gameplay experience, providing players with tools to manage their farmer's needs effectively. The variety of food items available for purchase and consumption adds realism to the game world, offering players a range of options to replenish their Satiety and Vigor levels.

The new parameter "Need" for toilet breaks, along with the redesigned HUD and improved inventory appearance in version 1.7.1.0, adds even more depth to the gameplay, requiring players to balance multiple needs and parameters to succeed in their farming endeavors.

Overall, this mod seems to strike a good balance between realism and playability, offering a unique and engaging farming experience for players who enjoy a more immersive and challenging gameplay environment. The attention to detail in simulating the farmer's daily life is commendable and adds a fresh perspective to the game.
 
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