FS25 FS22 Shader Color Fix V1.1

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FS22 Shader Color Fix – restores color customization for vehicles with fs22support vehicleShader in FS25
The developers of Farming Simulator 25 introduced a new system for painting vehicles. In this new system, shader parameters previously used in FS22 (such as colorMat0, colorMat1, etc.) are no longer supported.
This mod restores the ability to use those parameters for painting vehicles that rely on the fs22support shader.
An updated version of vehicleShader.xml with bug fixes is included in the mod archive. You can copy this file into your own mod’s archive and reference it manually in your .i3d files.
The XML schema is very similar to what was used in FS22 (and FS19).
Example: <baseMaterial> block
<baseMaterial>
<material name=”UNIQUE SLOT NAME” baseNode=”NODE PATH OR I3DMAPPINGS ID”>
<shaderParameter name=”colorMat0″ /> <!– List all shader parameters you want to modify (colorMat0, colorMat1 И Т.Д.) –>
<shaderParameter name=”colorMat1″ />
</material>
</baseMaterial>
Example: Color Configuration
<designMaterialConfigurations>
<material materialSlotName=”SLOT NAME FROM BASEMATERIAL” shaderParameter=”SHADER PARAMETER FROM BASEMATERIAL (e.g., colorMat0)”/>
<baseMaterialConfiguration name=”COLOR CONFIG NAME” color=”R G B” material=”COLOR MATERIAL (0 = Painted Metal, 1 = Painted Plastic, etc.)”/>
</designMaterialConfigurations>
Example: Design Configuration
<designConfigurations>
<designConfiguration>
<material materialSlotName=”SLOT NAME FROM BASEMATERIAL” shaderParameter=”SHADER PARAMETER FROM BASEMATERIAL (e.g., colorMat0)”>
<colorScale value=”R G B” material=”COLOR MATERIAL (0 = Painted Metal, 1 = Painted Plastic, etc.)”/>
</material>
</designConfiguration>
</designConfigurations>
V1.1.0.0
– Added fs22support rust shader;
 
Authors / Credits
Average Enjoyer
Download modification
https://zippymods.com/kg4w1zjbjv0d/FS25_fs22ShaderColorFix.zip.html
Thank you for sharing the details of the FS22 Shader Color Fix mod for Farming Simulator 25. It appears that this mod aims to restore the color customization functionality for vehicles that use the fs22support shader, which was present in FS22 but not directly supported in FS25.

The mod includes an updated version of the vehicleShader.xml file with bug fixes and provides instructions on how to integrate it into other mods for color customization. The XML structure follows a similar schema to what was used in FS22 and FS19, allowing modders to specify shader parameters for modifying colors and materials.

The addition of the fs22support rust shader in version 1.1.0.0 expands the mod's capabilities by enabling rust effects for vehicles using the fs22support shader.

For users interested in customizing vehicle colors and materials in FS25, this mod seems like a valuable tool to bring back familiar features from FS22 and enhance the visual customization options available in the game.
 
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