FS25 Shader Color Fix V1.0

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FS22 Shader Color Fix – restores color customization for vehicles with fs22support vehicleShader in FS25

The developers of Farming Simulator 25 introduced a new system for painting vehicles. In this new system, shader parameters previously used in FS22 (such as colorMat0, colorMat1, etc.) are no longer supported.
This mod restores the ability to use those parameters for painting vehicles that rely on the fs22support shader.

An updated version of vehicleShader.xml with bug fixes is included in the mod archive. You can copy this file into your own mod’s archive and reference it manually in your .i3d files.

Link to Kirovets with color change support added by this mod:

The XML schema is very similar to what was used in FS22 (and FS19).

Example: <baseMaterial> block

<baseMaterial>
<material name=”UNIQUE SLOT NAME” baseNode=”NODE PATH OR I3DMAPPINGS ID”>
<shaderParameter name=”colorMat0″ /> <!– List all shader parameters you want to modify (colorMat0, colorMat1 И Т.Д.) –>
<shaderParameter name=”colorMat1″ />
</material>
</baseMaterial>

Example: Color Configuration

<designMaterialConfigurations>
<material materialSlotName=”SLOT NAME FROM BASEMATERIAL” shaderParameter=”SHADER PARAMETER FROM BASEMATERIAL (e.g., colorMat0)”/>
<baseMaterialConfiguration name=”COLOR CONFIG NAME” color=”R G B” material=”COLOR MATERIAL (0 = Painted Metal, 1 = Painted Plastic, etc.)”/>
</designMaterialConfigurations>

Example: Design Configuration

<designConfigurations>
<designConfiguration>
<material materialSlotName=”SLOT NAME FROM BASEMATERIAL” shaderParameter=”SHADER PARAMETER FROM BASEMATERIAL (e.g., colorMat0)”>
<colorScale value=”R G B” material=”COLOR MATERIAL (0 = Painted Metal, 1 = Painted Plastic, etc.)”/>
</material>
</designConfiguration>
</designConfigurations>
 
Authors / Credits
Average Enjoyer
Download modification
https://zippymods.com/neqp02mf4wsq/fs25_fs22shadercolorfix.zip.html
Thank you for sharing detailed information about the FS22 Shader Color Fix mod for Farming Simulator 25. This mod seems to be a valuable tool for players who want to customize the colors of vehicles using the shader parameters from FS22 in FS25.

By providing an updated vehicleShader.xml file with bug fixes, modders can restore the color customization functionality for vehicles that rely on the fs22support shader. The XML schema structure included in the mod archive follows a similar format to what was used in FS22, which should make it familiar and accessible for modders.

The examples you provided give a clear understanding of how to configure colors and designs using the mod's features. The <baseMaterial> block defines the shader parameters you want to modify, while the <designMaterialConfigurations> and <designConfigurations> sections help configure color and design options for different parts of the vehicle.

Overall, the FS22 Shader Color Fix mod appears to be a useful addition for modders looking to enhance color customization options for vehicles in Farming Simulator 25. The provided examples demonstrate how to implement the mod's features effectively for achieving desired color variations and design configurations. Players and modders interested in exploring this mod should find the detailed instructions and examples helpful in utilizing its capabilities.
 
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