FS25 Fresh V0.6

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fresh-v0.6-1.jpg


Fresh adds shelf life to your products – crops age over time and will spoil if not sold or used!

V0.6
Added age distribution HUD: colored freshness bars when near placeables and vehicles
Added a toggle in Settings to enable/disable age distribution display
Fixed freshness display to show per fillType
Fixed expiration info only showing for perishable fillTypes

Fresh brings perishable products to Farming Simulator 25. Your harvested crops, processed goods, and baled forage now have realistic shelf lives. Fresh vegetables spoil quickly, while canned products and grains last much longer. Bales of grass spoil within days, while silage stays fresh for months. Plan your logistics carefully – leave produce or bales sitting too long and they will expire and be lost! Customize shelf lives to match your playstyle via the in-game Settings menu.

Why Fresh?
Vanilla FS25 lets you stockpile products indefinitely, waiting for the perfect price.

Fresh changes the game:
Strategic timing: Sell before products expire or lose everything
Active management: Check ages, track losses, prioritize older stock
Realistic farming: Real farms don’t have infinite shelf life
Your rules: Customize expiration times to match your playstyle

Fresh tracks your products using a batch system – each harvest or production run is tracked separately with its own age. Oldest stock expires first, just like real inventory management.

Notes
Early access release – testing and feedback welcome
Most storage types supported: vehicles, bales, silos, productions, husbandries
Only base game products supported in this alpha
Customize shelf lives via the Fresh Menu

Features

Fresh Menu (Right Shift+F)
Inventory Overview: See all perishables at a glance with the oldest ages
Loss Statistics: Track what you’ve lost and when
Settings: Customize shelf lives for any product

Settings & Customization
Configure shelf life for the product types
Enable/disable expiration globally or per-product
Per-savegame settings
Multiplayer: host/admin controls settings for all players

Loss Tracking
All expirations recorded in the loss log
Daily notifications summarizing your farm’s losses
View loss history in the menu

Perishable products
100+ products with realistic shelf lives (fresh produce spoils in days, grains last months, canned products up to 3 years)
4 bale types: Fresh Grass (days), Hay (18 months), Straw (24 months), Silage (12 months)
Wrapped grass bales begin aging after fermentation completes

Tracking Locations
Vehicles: trailers, tankers, combine tanks, etc.
Bales and pallets: on the ground and in storage buildings
Placeables: silos, productions, husbandries, object storage

Visual Feedback
Expiry countdown on vehicles and bales (“Expires in: X days”)
Expiring amounts shown per fill type for placeables
Warning highlights when products are near expiration
Notification when products expire and are removed

Inventory Behavior
Oldest items retrieved first from storage
Expired products are automatically removed
Batch ages are preserved during transfers between containers

Technical
Multiplayer support (server-authoritative)
Ages saved with your game

Limitations
No loose item tracking (loose grass, grains, etc on the ground)
Only base game products supported in this alpha

Usage
Install the mod and play normally
Open Fresh Menu with Right Shift+F to view inventory, stats, and settings
Check expiry by looking at any vehicle, bale, or storage in the info box
Sell or process produce before expiration to avoid losses
Customize shelf lives in Settings if defaults don’t suit your playstyle
 
Authors / Credits
rittermod
Download modification
https://zippymods.com/3ohanx40wblw/FS25_Fresh.zip.html
The Fresh V0.6 update for Farming Simulator 25 introduces a detailed system that adds shelf life to your products, requiring players to manage the aging and expiration of perishable items like crops and processed goods. Here are some key features and changes:

1. **Added Age Distribution HUD**: You can now see colored freshness bars when near placeables and vehicles, offering a visual representation of the age of products.

2. **Toggle in Settings**: You can enable or disable the age distribution display according to your preference.

3. **Freshness Display**: Displays the freshness per fillType, providing more specific information.

4. **Expiration Info**: Now only shows for perishable fillTypes, improving accuracy in managing perishable products.

5. **Strategic Gameplay**: Players must now strategically sell products before they expire to avoid losses, adding a new level of challenge and realism to the game.

6. **Active Management**: You need to actively check ages, track losses, and prioritize older stock to prevent expiration.

7. **Realistic Farming**: The mod brings a touch of realism by simulating actual shelf lives for different types of products, reflecting real inventory management challenges.

8. **Customizable Settings**: You can customize expiration times to suit your playstyle using the in-game Settings menu.

9. **Batch System**: Each harvest or production run is tracked separately, with the oldest stock expiring first, mimicking real-life inventory management.

10. **Inventory Overview**: The Fresh Menu provides an inventory overview, loss statistics, and settings for shelf lives customization.

11. **Loss Tracking**: The mod records all expirations in a loss log and provides daily notifications summarizing your farm's losses.

12. **Perishable Products**: Over 100 products have realistic shelf lives, including different bale types with varying expiration times.

13. **Visual Feedback**: Expiry countdown, per fill type amounts, warning highlights, and notifications help you manage product expiration effectively.

14. **Inventory Behavior**: Oldest items are retrieved first, expired products are automatically removed, and batch ages are preserved during transfers.

15. **Multiplayer Support**: The mod supports multiplayer gameplay with host/admin control over settings for all players.

16. **Technical Details**: The age tracking is saved with your game, and the mod is multiplayer-compatible with server-authoritative functions.

These detailed features aim to enhance gameplay by adding realism and depth to inventory management in Farming Simulator 25. Make sure to test and provide feedback during this early access release to help improve the mod further.
 
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