FS25 Fresh v0.10

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0.10.0.0 (Beta – 2026-03-14):
– Added storage classes: storages are auto-classified (Exposed/Sheltered/Indoor/Cooled/Frozen/Disabled) affecting aging speed — browse in new Storage tab, override per-storage, and cap per-product max benefit in Settings
– Improved Shelf Life tab: shows effective shelf life across all storage classes in a table layout
– Improved settings: consolidated into tabbed pages with per-product configuration
– Added user guide documentation site
– Fixed empty food troughs not being registered on load
– Fixed storages list showing other farms’ storages in multiplayer
Early access release
Fresh adds shelf life to your produce and bales – crops age over time and will spoil if not sold or used!
Your harvested crops, processed products, and baled forage now have realistic shelf lives. Fresh vegetables spoil quickly, while canned products last much longer. Bales of grass spoil within days, while silage stays fresh for months. Customize shelf lives to match your playstyle!
Notes
– Early access release – testing and feedback welcome
– Most storage types supported: vehicles, bales, silos, productions, husbandries
– Supports products from base game, DLCs, and maps/mods
Fresh Menu (Right Shift+F)
– Inventory Overview: See all perishables at a glance with oldest ages
– Loss Statistics: Track what you’ve lost and when
– Shelf Life: List all perishable products with their active shelf life
– Settings: Customize shelf lives for any product
Settings & Customization
– Difficulty presets (Very Easy/Easy/Normal/Hard) or Custom for individual control
– Configure shelf life for any product (basegame, DLCs, maps/mods)
– Products organized by basegame vs DLC & Mods tabs
– Enable/disable expiration globally or per-product
– Configurable warning threshold (6h/12h/24h/48h/72h)
– Toggle age distribution display on/off
– Reset all settings to defaults with one click
– Per-savegame settings
– Multiplayer: host/admin controls settings
Visual Feedback
– Age distribution bars when near placeables, vehicles, and bales (color-coded: blue=fresh, green=good, orange=warning, red=critical)
– Expiry countdown on vehicles and bales
– Expiring amount and time remaining per fill type on placeables and husbandries
– Warning highlight when products near expiration (configurable threshold)
Loss Tracking
– All expirations recorded in loss log
– Daily notifications summarizing your farm’s losses
– View loss history in menu
Perishable products
– 100+ products with realistic shelf lives
– 130+ non-expiring products pre-configured
– 4 bale types with fermentation handling
– Oldest items retrieved first from storage
– Batch ages preserved during transfers
Limitations
– No loose item tracking (only vehicles/pallets/bales/placeables)
Usage
Install the mod and play normally. Open Fresh Menu with Right Shift+F to view inventory, stats, and settings. Customize shelf lives if defaults don’t suit your playstyle!
Fresh: Because hoarding should have consequences.
0.9.0.0 (Beta – 2026-02-10):
– Added Shelf Life tab to Fresh Menu – list all perishable products with their active shelf life
– Added difficulty presets (Very Easy/Easy/Normal/Hard/Custom) – adjust all shelf lives with a single setting
– Reorganized Settings into tabbed pages: general settings, basegame products, and DLC & Mods products
– Added “Reset to Defaults” button to restore all settings to mod defaults
– Added fill type source detection – tooltips now show whether a product is from basegame, DLC, mod, or map
– Expanded default configuration with 130+ non-expiring fill types (animals, wood, fuel, manufactured goods, etc.)
– Added more expiration period options (4 months, 5 months, 1.5 years, 5 years)
– Improved settings list by hiding irrelevant fill types (animals, cut crops, fuels, intermediates, etc.) – reduced visible list from 200+ to ~100 relevant products
– Added French localization
– Added Swedish localization
 
Authors / Credits
rittermod
Download modification
https://zippymods.com/t545p8l1rx7r/FS25_Fresh.zip.html
It looks like the Fresh mod has introduced some significant changes in version 0.10.0.0, along with some new features and improvements. Here is a breakdown of the key features and updates in this version:

1. **Storage Classes**: The addition of storage classes allows for auto-classification of storages (Exposed/Sheltered/Indoor/Cooled/Frozen/Disabled), which affects the aging speed of products. You can browse through the new Storage tab to view this classification, override it on a per-storage basis, and set a cap for the maximum benefit per product in the Settings.

2. **Improved Shelf Life Tab**: The Shelf Life tab has been enhanced to display the effective shelf life of products across all storage classes in a table layout for better visibility.

3. **Settings Improvements**: Settings have been consolidated into tabbed pages with per-product configuration, making it more organized and easier to manage.

4. **User Guide Documentation**: A user guide documentation site has been added to provide players with detailed information on how to use the mod effectively.

5. **Bug Fixes**: The update includes fixes for issues such as empty food troughs not being registered on load and the storages list showing other farms' storages in multiplayer.

6. **Early Access Release**: This version marks the early access release of the mod, inviting testing and feedback from players to further refine the experience.

In addition to these updates, the Fresh mod continues to offer features like customizable shelf lives for produce and bales, inventory overview, loss statistics tracking, visual feedback on aging products, loss tracking functionality, and a wide range of perishable products with realistic shelf lives.

Players can also benefit from difficulty presets, customizable settings for shelf life management, expiration warnings, loss notifications, and multi-player support with host/admin controls for settings.

The mod aims to add a layer of realism to the game by simulating the spoilage of products over time, encouraging players to manage their inventories efficiently and adding consequences to hoarding items.

Overall, version 0.10.0.0 seems to bring significant enhancements to the Fresh mod, providing players with more control over their farm's perishable items and offering a more immersive gameplay experience.
 
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