FS25 Farmland Market BETA 3 v0.6

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BETA – This mod is under active development. Features are functional but may contain bugs.
Makes farmland acquisition more realistic and strategic. Field prices reflect their actual crop value, and not all fields are always available for purchase.
Features
– Negotiation system – buy and sell farmland through offers and counter-offers, with independent toggles for purchases, sales, and unlisted offers
– Crop-value adjusted pricing – field price includes estimated harvest value
– Limited field availability – fields rotate daily with seasonal variation
– Five difficulty presets – Easy, Normal, Hard, Harder, Realistic (or off)
– Adjustable base price per hectare
– Watchlist – track farmlands you are interested in and get notified when one goes up for sale
– Map color coding – for-sale and unavailable fields are visually distinct, with a color-blind palette
– All settings accessible from the in-game settings menu
Notes
– Multiplayer compatible
BETA 3
0.6.0.0 (Beta – 2026-05-09)- Watchlist and notifications
– Added Watchlist – track farmlands you are interested in via the map’s Farmlands subcategory and the farmland action menu, with a notification when a watched farmland goes up for sale; persists across save/load and isolates per-farm in multiplayer
– Added three independent negotiation toggles: Negotiate purchases, Negotiate sales, and Unlisted offers (replaces single on/off toggle)
– Added save migration from old single negotiation toggle – existing saves automatically map to all three settings
– Added color blind mode support – farmland overlays and legend switch to blue/orange when enabled in game settings
– Improved negotiation fairness – players must increase buy offers and decrease sell asks each round
– Improved cooldown message in sell mode – no longer says “the owner is not interested” when the player is the owner
– Fixed seller counter-offer going below their minimum acceptable price during negotiation
– Fixed NPC buyer offer exceeding their maximum willingness to pay during negotiation
– Fixed seller’s first counter sometimes equaling their opening demand with high stubbornness
– Fixed buyer’s opening offer not visible when entering counter-ask in sell dialog
– Fixed negotiation dialog closing when submitting a non-monotonic offer/ask
– Fixed negotiation defaulting to Off on fresh saves instead of On
– Fixed listing prices and market values not updating when price per hectare is changed in settings
– Fixed sell cooldown blocking owner from re-listing after NPC buyer walks away
– Fixed “Negotiate Sale” button appearing on placeables and buildings instead of only on farmland
– Fixed buying or offering on a $0 farmland (map-border / outside-of-map plots) showing a “Negotiation error” – now falls through to the vanilla free purchase
– Fixed missing listing price on clients for newly-listed watched parcels in multiplayer
 
Authors / Credits
rittermod
Download modification
https://zippymods.com/cucz3yo7lq0c/FS25_FarmlandMarket.zip.html
Thank you for sharing the detailed changelog for BETA 3 v0.6.0.0 of the Farmland Market mod for FS25. Here's a breakdown of the key features and fixes in this version:

1. **Watchlist and notifications**: The addition of a Watchlist feature allows players to track farmlands they are interested in, with notifications when a watched farmland becomes available for sale. This feature persists across save/load and isolates per-farm in multiplayer.

2. **Independent negotiation toggles**: Three independent toggles have been added for Negotiate purchases, Negotiate sales, and Unlisted offers, replacing the single on/off toggle. This offers more granular control over the negotiation process.

3. **Save migration**: Existing saves with the old single negotiation toggle will automatically map to the new independent settings, ensuring a smooth transition for players.

4. **Color Blind Mode**: Support for color blind mode has been added, with farmland overlays and legend switching to a blue/orange color scheme when enabled in the game settings.

5. **Improved negotiation fairness**: Players are now required to increase buy offers and decrease sell asks in each round of negotiation, making the process more balanced.

6. **Cooldown message improvement**: The sell mode cooldown message now provides clearer feedback, eliminating confusing messages such as "the owner is not interested" when the player is the owner.

7. **Bug fixes**:
- Addressed issues with seller counter-offers exceeding their minimum acceptable price and NPC buyer offers exceeding their maximum willingness to pay.
- Resolved problems with negotiation dialog behavior and default settings on fresh saves.
- Fixed various UI issues related to negotiation dialogs, listing prices, and market values not updating correctly.
- Rectified bugs related to negotiation on $0 farmland, sell cooldowns, incorrect dialog buttons, and missing listing prices in multiplayer.

These changes contribute to enhancing the realism, strategic depth, and overall gameplay experience of the Farmland Market mod. Players can now enjoy more control over negotiations, improved notification systems, and better gameplay balance.
 
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