FS25 Agricultural Cooperative V1.2

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Transform your farm into a true Multiplayer Agricultural Cooperative, where all producers can trade with each other through a centralized purchasing, selling and storage system. Ideal for multiplayer servers that seek more realism, dynamic economy and teamwork.
How the Cooperative works
The first farm to place the cooperative becomes responsible for its administration. From that moment on, all other players will be able to use the cooperative to sell their products.
Product Negotiation
Producers can sell their products to the cooperative for a configurable percentage of the market price.
Producers can also purchase products available in the cooperative’s stock for a configurable value.
The cooperative works as an agricultural distribution center, allowing you to store products, redistribute them among members and create your own economy within the server.
Compatible with virtually all types of game products, including grains, milk, wood, fruits, seeds, fertilizers and products added by compatible maps or mods.
Cooperative Resources
Administration Panel
Access the panel via Shift + M to configure:
Percentage of cooperative purchase
Percentage of cooperative sales
Storage capacity
General system settings
Stock Control
Follow in real time:
Stored products
Available quantity of each item
Input and output movement
Complete management of cooperative resources
Collection and Withdrawal System
With a trailer or tank positioned in the loading area, products are transferred directly.
Products that use pallets can be physically picked up next to the cooperative.
Purchase, sale and withdrawal take place in the same place, facilitating logistics for members.
Full Multiplayer
Fully synchronized for multiplayer.
All players see the co-op markers, menus and information.
Stock, configurations and movements are updated in real time.
Data automatically saved in the savegame.
Compatible with dedicated servers.
Default Settings
Sale to cooperative: 90% of the market price
Purchase at the cooperative: 120% of the market price
Initial capacity: 100,000 liters per product
All values can be changed by the cooperative administrator
How to Use
Open Construction mode.
Search for Agricultural Cooperative.
Position the cooperative on the map.
The first farm to build the cooperative becomes administrator.
Approach it and press E to open the menu.
To sell, park the loaded vehicle in the trading area.
To purchase, select a product available in stock.
To manage the cooperative, use Shift + M.
Manage stored products through the Stock tab.
Create a cooperative agricultural economy
Organize server production, share resources between farms, centralize stocks and strengthen the community economy through a fully functional agricultural cooperative integrated with multiplayer.
V1.2.0.0
This update focuses on financial security and user experience, fixing serious cash exploits and improving the sales flow to cooperative. All changes work in multiplayer.
Security fixes (anti-exploit)
1. Money from the sale goes to the owner of the vehicle
The previous problem: when another farmer operated his truck with product and sold it to the cooperative, the money went into his account, not yours even if the product is yours.
The fix: the system now identifies the real owner of the vehicle (getOwnerFarmId) and directs the money to it, ignoring who clicked on the sell button. If the product is in your truck, it’s your money no
It matters who pressed the button.
2. End of infinite money
The previous problem: by repeatedly clicking “sell all”, the player
generated infinite money payment occurred even without real product coming out of the trailer.
The fix: Payment is now based on what was actually drained from the vehicle. The system measures the tank level before and after, and only pays for the which actually left. If nothing came out (trailer already empty), the sale is aborted without payment. Every penny paid corresponds to a liter that actually came out.
Ownership rule adopted: money always follows the owner of the vehicle.
This prioritizes protection against theft. (The case of the “contractor with product own” is intentionally resolved by the truck rule whoever has the product uses his own truck.)
Experience improvements
3. Product already sold feedback
When clicking on sell a product that has already been sold, the message appears
“This product has already been sold.” instead of trying to sell in a vacuum.
4. Automatic screen update
After selling, the listing automatically re-scans the trailer. How only products with liters available appear, the item sold disappears from the list in the time without having to reopen the menu.
How to test
Let another farmer operate your truck with fertilizer
He sells to the cooperative the money goes to his account (truck owner)
He clicks “sell all” again This product has already been sold” appears and the product disappears from the list
Confirm that repeating the click does not generate infinite money
 
Authors / Credits
paulinhoocs
Download modification
https://zippymods.com/ikq919rbm5s3/FS25_CooperativaAgricola.zip.html
The idea of implementing an Agricultural Cooperative in the FS25 game sounds quite interesting and immersive for multiplayer gameplay. It's a great way to promote teamwork, realism, and a dynamic economy among players. Here's a breakdown of how the cooperative functions and what the recent V1.2.0.0 update brings to the table:

**Basic Functionality of the Cooperative:**
1. **Administration:** The first farm that builds the cooperative takes on the role of administrator.
2. **Trading:** Players can sell their products to the cooperative for a percentage of the market price set by the administrator. They can also buy products available in the cooperative's stock.
3. **Resource Management:** The cooperative acts as a distribution center, allowing storage, redistribution of products among members, and creating an economy within the server.
4. **Compatibility:** Supports a wide range of in-game products like grains, milk, wood, fruits, seeds, fertilizers, and more.

**Cooperative Resources:**
1. **Administration Panel:** Configure cooperative settings like purchase/sales percentages and storage capacity.
2. **Stock Control:** Monitor stored products, available quantities, and movement of goods.
3. **Collection and Withdrawal System:** Facilitates the transfer of products with trailers or tanks positioned in the loading area.
4. **Full Multiplayer Support:** Synchronized for multiplayer, allows real-time updates of stock, configurations, and movements.

**V1.2.0.0 Update Highlights:**
1. **Security Fixes:**
a. Money from sales now goes to the owner of the vehicle, preventing cash exploits.
b. Prevents infinite money exploits by paying based on the actual product drained from the vehicle.
c. Ensures that money always follows the owner of the vehicle for protection against theft.

2. **Experience Enhancements:**
a. Feedback for products already sold to avoid redundant sales attempts.
b. Automatic screen updates post-sale for better user experience and inventory management efficiency.

**Testing Instructions for the Update:**
1. Let another player operate your truck with fertilizer.
2. Confirm that when selling to the cooperative, money goes to the truck's owner.
3. Verify that attempts to sell already-sold products display the appropriate feedback.
4. Ensure that repeated clicks of "sell all" do not generate infinite money.

These updates help to improve the cooperative gameplay experience by addressing security vulnerabilities and enhancing user interaction with the system. The cooperative feature aligns well with the multiplayer aspect of the game, encouraging cooperation and interaction among players.
 
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