FS25 Zarya V1.0

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Map “Zarya” (FS25)
The original authors of the map for Farming Simulator 22 are Den_Ben.
Adaptation of the version for Farming Simulator 25 – MishkaGammi.

Important:
I am not the author of this map. All rights belong to its original creators. You can find information about the developers in open sources.

What was done
At the request of players who actively play on this map, the following changes and fixes have been made:
Fixed infoLayer farmland – no more errors
Added license plates to traffic (region 152 / 52)
Optimized placables.xml file – removed unused and unnecessary content
Improved performance – now FPS does not drop, especially in the upper part of the map
Fixed many minor flaws that were not critical, but visually “hurt the eye”

All changes are aimed exclusively at:
improved stability
increased productivity
correction of technical defects
maintaining the original atmosphere of the map

If the authors need to delete or correct this publication, I am ready to do so upon request.
Have a nice game

V1.0.0.0
Problems in the contract system have been fixed – errors and unstable operation of tasks have been eliminated.
The grain flow has been moved closer to the vegetable storage for more convenient logistics and realistic placement of the production area.
Equipment triggers at the railway station have been restored and adjusted correctly (loading/unloading works stably).
Store triggers have also been moved to the territory of the railway station for ease of purchasing and receiving equipment.

The map is being finalized and optimized. Thank you everyone for testing and feedback.
 
Authors / Credits
farmtechgame
Download modification
https://zippymods.com/yjok7zm7yygt/FS25_Zarya_MG.zip.html
Thank you for sharing the detailed information about the updates and improvements made to the "Zarya" map for Farming Simulator 25. It's great to see the efforts put into enhancing the gameplay experience for the players.

The fixes and adjustments such as fixing the infoLayer farmland errors, adding license plates to traffic, optimizing the placables.xml file, improving performance to maintain stable FPS, and correcting minor flaws are all valuable enhancements that contribute to the overall quality of the map.

The specific changes in version 1.0.0.0, like fixing problems in the contract system, moving the grain flow closer to the vegetable storage for better logistics, restoring equipment triggers at the railway station, and relocating store triggers for easier equipment handling, show a commitment to improving the functionality and realism of the map.

It's excellent to see that the focus of these updates is on stability, productivity, technical corrections, and retaining the original atmosphere of the map. Your willingness to delete or correct the publication upon request from the original creators is also commendable.

Overall, it's clear that a lot of thought and effort have gone into refining the "Zarya" map, and it's fantastic to see the dedication to optimizing the gameplay experience for players. Thank you for the thorough update and for keeping the community informed about the improvements in the map.
 
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