FS25 Yield control V2.0

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This mod allows you to adjust the yield multiplier directly through the game settings – both common for all crops, and individually for each crop on the current map.
Key Features:
– General yield multiplier for all crops.
– Individual multipliers for each crop available on the map.
– Automatic detection of crops: if there are 20 crops on the map, there will be 20 points, if there are 30 or more, the list will expand automatically.
– Support for standard crops, DLC, mod maps and additional crops registered through fruitTypes.
– Settings are saved separately for each save slot.
– Multiplier range: 0.5x (-50%) to 5.0x (+400%).
– Changes are applied instantly, without restarting the game or reloading the save.
Important:
– If the overall multiplier is set to 1.0x, individual crop multipliers can be adjusted separately.
– When the overall multiplier changes, individual crop multipliers are reset.
– When changing an individual culture multiplier, the overall multiplier is reset to 1.0x.
– The names of mod cultures use the localization of the map/mod if it is provided by the author.
Important information about straw:
– The mod changes the yield of the main product. The volume of straw is calculated separately by the game and is not multiplied proportionally to the grain yield.
Ideal for players who want to flexibly adjust economic difficulty, reduce the yield of certain crops, or increase the profitability of desired crops.
V2.0.0.0
I believe this will be the final version of the mod.
– The yield multiplier system has been completely redesigned.
– Added individual yield multipliers for each crop on the current map.
– The general yield multiplier for all crops has been preserved.
– Added automatic detection of crops from the current map: the number of items in the settings depends on the number of available crops.
– Added support for mod maps and additional registered crops: new crops automatically appear in the settings if they are registered through fruitTypes.
– The names of mod cultures use the localization of the map/mod if it is provided by the author.
– Settings are now saved separately for each save slot.
– Added protection against loading old settings after deleting a save and creating a new career in the same slot.
– Settings have been moved to a separate folder:
`modSettings/FS25_YieldControl/FS25_YieldControl.xml`
– Improved settings file structure.
– Improved loading and saving of settings.
– Added automatic clearing/updating of save data when creating a new career in the same slot.
– Removed unnecessary messages in the log when changing multipliers.
– Lua script has been cleared of temporary lines.
– Improved descriptions of settings in the game menu.
– Updated localization for all languages.
Note:
If the overall multiplier is set to 1.0x, individual crop multipliers can be adjusted separately.
When the overall multiplier changes, individual crop multipliers are reset.
When changing an individual culture multiplier, the overall multiplier is reset.
 
Authors / Credits
B1zaro
Download modification
https://zippymods.com/e2i4dgwmkcr1/FS25_YieldControl.zip.html
Thank you for sharing the details about the Yield control V2.0 mod for Farming Simulator 25. It seems like a comprehensive mod that gives players a lot of flexibility in adjusting crop yields to suit their gameplay preferences. Here are some thoughts on the key features and improvements in this version:

1. General and Individual Multipliers: The ability to set a general yield multiplier for all crops and adjust individual multipliers for each specific crop on the map is a great feature. This allows for precise customization based on player preferences.

2. Automatic Crop Detection: The automatic detection of crops on the map is a convenient feature that ensures the settings adapt dynamically based on the number of crops available. This saves time and provides a seamless experience for players.

3. Support for Various Crops: The mod supports standard crops, DLC, mod maps, and additional crops registered through fruitTypes. This wide range of support ensures compatibility with different types of gameplay setups and mods.

4. Save Slot Specific Settings: Saving settings separately for each save slot is a thoughtful addition. Players can have different configurations for different game saves without the need to constantly readjust settings.

5. Yield Range and Instant Application: The multiplier range from 0.5x to 5.0x provides a wide spectrum of adjustment options. Additionally, the instant application of changes without restarting the game enhances the user experience.

6. Enhanced Settings File Structure: Moving the settings to a separate folder and improving the file structure makes it easier to manage and locate the configuration files. This organization contributes to a better overall user experience.

7. Improved Localization and Descriptions: The updated localization for all languages and improved descriptions in the game menu make it more user-friendly and accessible to players worldwide.

Overall, the improvements and features in V2.0.0.0 of the mod enhance the gameplay experience for players who want to fine-tune their farming simulation experience. The attention to detail in providing a comprehensive yet user-friendly mod is commendable, and it seems like this version offers a robust solution for adjusting crop yields in Farming Simulator 25.
 
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