FS25 Vehicle CockPit Info V1.1

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vehicle-cockpit-info-v1.1-1.jpg


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This is Prefab for extended display abilities of the game, inside you will have a test display for displaying opportunities, examples of registrations and the script itself!
It is installed in equipment, works only in the spelled technique, with a script!

Links to the equipment in which the display for the test of capabilities is installed:
Kirovets K7M

V1.1.0.0
New version of Prefab:
– New specialization for creating animation of display loading
– correction of mass reproduction of sound, when loading saving
– visual amendments of the display
– New sliders for dirt, wear, damage
– Improving the launch animation (loading)
– The information of the display was improved.
Now there is a higher -reading of the general bodies of equipment and trailers (if you are tidy -up) and shows that there is already, on the right, all available spaciousness.
– The mechanic has added sounds to the replenishment of the percentage of spaciousness, sounds were added to 50, 90 and 100 percent of the filling.
– Various minor edits
 
Authors / Credits
BMProd
Download modification
https://zippymods.com/39lil0yi0rz1/FS25_CockPitInfo_Prefab_v1_1.zip.html
Thank you for sharing the details of the Prefab for extended display abilities in FS25. It seems like a comprehensive update has been made in the V1.1.0.0 version of the Prefab. Here are some key points based on the information you provided:

1. **New Specialization for Animation**: The new version includes a specialization for creating animation of display loading, which enhances the visual experience for users interacting with the display.

2. **Sound Correction**: Correction of mass reproduction of sound during loading saving, which improves the audio aspect of the gameplay.

3. **Visual Amendments**: Visual amendments have been made to the display, enhancing the overall appearance and user interface.

4. **New Sliders**: Introduction of new sliders for dirt, wear, and damage, allowing for more detailed customization and realism in the game.

5. **Launch Animation Improvements**: Enhancements in the launch animation, particularly during loading, improving the overall animation experience.

6. **Display Information Improvements**: The display now provides higher-quality readings of the general bodies of equipment and trailers, offering more accurate and detailed information.

7. **Added Sounds**: Sounds have been added to the mechanic involving the replenishment of the percentage of spaciousness, with specific sounds added at 50%, 90%, and 100% filling, enhancing the immersive experience.

8. **Minor Edits**: Various minor edits have been implemented to improve the overall performance and user experience.

It's great to see the continuous development and updates being made to enhance the functionality and user experience of the Prefab. Players will surely appreciate these improvements in the game.
 
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