Thank you for sharing your idea for the Terrain Height Adjuster mod in FS25. It's an interesting concept to dynamically adjust the height of the warp layer depending on the weather conditions in the game.
Implementing this feature could add depth and realism to the gameplay experience. Having the terrain deform more significantly during rainfall makes sense since the ground can become softer and more prone to deformation in wet conditions.
Considering user feedback and preferences is crucial for refining and improving the mod. Users may have varying preferences regarding the depth of deformation, so offering customization options or adjusting the depth based on feedback is a good approach.
If you continue working on the mod and implement this weather-based height adjustment feature, it could enhance immersion and realism in the game. Players will likely appreciate the attention to detail and the dynamic nature of the terrain deformation based on weather conditions.
Feel free to keep the community updated on your progress with the mod and any adjustments you make based on user feedback. Your willingness to consider user preferences shows a commitment to creating an engaging and player-centric modding experience. Good luck with your future development efforts!