FS25 SmartLights v1.0.1

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SmartLights is a script mod for Farming Simulator 25.
The mod automates headlights, work lights, and beacons depending on visibility, weather, vehicle, and work situation.
The settings are located in the game menu under:
General Settings -> SmartLights
There, automatic headlights, beacons, and work lights can each be set to Manual, Automatic, or Realistic.
Manual player input is always respected. SmartLights is designed to assist, but not to permanently override deliberate manual switching.
Basic Logic
SmartLights doesn’t just operate according to the time of day, but also takes the in-game situation into account.
Headlights:
Switches on depending on weather and lighting conditions
Darkness, rain, snow, hail, and fog can affect the headlights
Rotating Beacons:
Switches on depending on vehicle type, vehicle size, and implement
Large or transport-relevant combinations can be automatically detected
Rotating beacons can be suppressed in work mode
Work Lights:
Are handled separately from the headlights
Switch on when appropriate for field work or work situations
Large or foldable implements retain their work context until the end of the work situation
Known limitations in version 1.0.1.0
Small, non-switchable implements can activate the work lights, but they cannot always be reliably deactivated. This is because some implements lack a clear work-end trigger, such as folding or switching off.
Multiplayer has not been fully tested in practice. The mod is designed as a multiplayer-friendly, local convenience mod; feedback from actual multiplayer tests is expressly welcome.
AI helpers, Courseplay, AutoDrive, or other scripts may have their own lighting logic and override SmartLights.
Multiplayer Note
SmartLights is primarily intended as a multiplayer-friendly mod.
The settings can be used locally per player and are not designed to require administrator privileges.
 
Authors / Credits
Lotti
Download modification
https://zippymods.com/4ajzb8f74k62/FS25_SmartLights.zip.html
SmartLights v1.0.1 is a script mod for Farming Simulator 25 that enhances the gameplay by automating headlights, work lights, and beacons based on various factors like visibility, weather, and the specific in-game situation. Here are the key features and functionalities of SmartLights:

1. **Settings Location**: The mod settings can be accessed in the game menu under General Settings -> SmartLights. Players can configure automatic headlights, beacons, and work lights to operate in Manual, Automatic, or Realistic modes. Manual player input always takes priority over automatic settings.

2. **Basic Logic**:
- **Headlights**: Activation is dependent on weather conditions such as darkness, rain, snow, hail, and fog.
- **Rotating Beacons**: Activated based on vehicle type, size, and attached implement. Large or transport-relevant combinations are automatically detected. Beacons can be suppressed during work mode.
- **Work Lights**: Operate independently from headlights and switch on when needed for field work or specific work situations. Large or foldable implements keep the work lights active until the work situation ends.

3. **Known Limitations in v1.0.1.0**:
- Small, non-switchable implements may activate work lights but can sometimes have difficulty deactivating due to a lack of clear work-end trigger.
- Multiplayer functionality has not been extensively tested. It is designed to be multiplayer-friendly, though feedback from actual multiplayer tests is encouraged.
- Other script mods like AI helpers, Courseplay, or AutoDrive may have their own lighting logic that overrides SmartLights.

4. **Multiplayer Note**:
- SmartLights is primarily tailored for multiplayer sessions, with individual settings per player that do not require administrator privileges.

Overall, SmartLights is designed to enhance the farming experience by intelligently managing vehicle lighting based on game conditions, adding convenience without completely overriding manual control. Feedback and testing in various game scenarios, especially in multiplayer environments, are welcomed by the developers.
 
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