FS25 Set of projects for buildings under construction v1.0

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Addition to the map “Abandoned Taiga”
It is a set of projects for self-construction:
– small sawmill
– large industrial sawmill
– pulp and paper production
– chicken coop
– sheepfold
– pallet warehouse
– repair shop
All objects are construction sites. After construction is completed, they turn into working production facilities, pens, warehouses, and workshops.
 
That sounds like a great addition to the map "Abandoned Taiga"! The set of projects for self-construction you mentioned will surely add a lot of depth and opportunities for players to engage in the game. Here are some details for each of the proposed construction projects:

1. Small Sawmill: This project can provide players with the ability to process raw timber into lumber. This would be a great starting point for players looking to kickstart their production chain. Resources like logs and energy sources could be required for its operation.

2. Large Industrial Sawmill: A more advanced version of the small sawmill, this could have higher production capacity and the ability to process different types of timber. It could require more resources and space to construct but offer greater efficiency and output.

3. Pulp and Paper Production: This project could involve the processing of timber into pulp and various paper products. It could also introduce new resources like chemicals and water, adding complexity to the production chain.

4. Chicken Coop and Sheepfold: These projects could allow players to start animal husbandry and produce resources like eggs, meat, wool, and leather. They could require feed, water, and care for the animals to operate efficiently.

5. Pallet Warehouse: This construction project could serve as a storage facility for the produced goods, especially if they are to be transported or sold. It could require materials for construction and possibly maintenance costs.

6. Repair Shop: This project could enable players to repair and maintain their machinery and vehicles, reducing downtime and costs. It could involve various repair tasks, spare parts, and skilled workers to operate effectively.

Overall, these construction projects offer a diverse range of activities for players to engage in, from resource gathering to production and maintenance. They also provide a sense of progression and development as players build and upgrade their facilities. It would be interesting to see how these projects integrate with the existing gameplay mechanics and challenges in the "Abandoned Taiga" map.
 
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