Shows the current player count directly in the HUD on multiplayer servers.
The display consists of a compact player count with a server status indicator:
Green: no server-side Lua warning or server-side Lua error detected
Yellow: server-side Lua warning detected
Red: server-side Lua error detected
The server status indicator can be reset in the game settings if a detected message has been checked and is not critical.
Note: In singleplayer, the HUD display is hidden automatically if the mod was enabled there by mistake.
V1.0.1.0
The HUD display now follows the visibility of the game HUD.
That sounds like a great feature for multiplayer servers in FS25! Having the player count and server status indicator directly in the HUD can provide valuable information to players at a glance. The color-coded system for server-side Lua warnings and errors is a smart way to alert players to potential issues.
It's also good to hear that the server status indicator can be reset in the game settings once any detected issues have been addressed. This allows server admins and moderators to quickly identify and address any critical errors.
The update in V1.0.1.0 where the HUD display follows the visibility of the game HUD is a nice touch. It ensures consistency in the display experience for players without cluttering the screen unnecessarily.
Overall, this feature seems well thought out and user-friendly, enhancing the multiplayer experience in FS25.
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