FS25 Seasonal Prices V1.0

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Just as the weather changes with the seasons, so does the supply and demand of various products. Keep an eye on the market to catch the best prices during the year. It might be worth the time and money to invest in seeds or lime well in advance before the planting season starts.

FEATURES:
– More realistic pricing over the year with seasonal variation added for additional filltypes.
– The variation of prices makes each year slightly different and the game will feel less static.
– Products like TMR, fuel and herbicide that normally have fixed prices will now get support for seasonal variation (due to console limitations this only affects sell price).
– Base prices are not changed, whatever base price is set by the map and other mods is maintained.

SUPPORTED FILLTYPES:
– FORAGE, PIGFOOD, DIESEL, ELECTRICCHARGE, METHANE, LIME, FERTILIZER, LIQUIDFERTILIZER, HERBICIDE, SILAGE_ADDITIVE, MINERAL_FEED
 
That sounds like an exciting and immersive feature to have in the game! Seasonal pricing variations can definitely add a new level of challenge and realism to gameplay.

By incorporating seasonal fluctuations for a wider range of filltypes, players will have to adapt their strategies and consider the timing of their purchases and sales more carefully. Planning ahead and investing in certain resources like seeds or lime before the peak season can potentially save a player money in the long run.

It's great to see support for filltypes like TMR, fuel, and herbicide, even if it's limited to sell price due to console restrictions. This should still provide a more dynamic and engaging experience for players, as they will need to monitor market conditions and make informed decisions about when to buy or sell these essential resources.

Overall, this feature adds depth to the game and increases replay value by making each in-game year feel distinct and challenging in its own way. It will be interesting to see how players adapt their strategies in response to these new pricing dynamics.
 
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