FS25 Red Tape v1.0.1.3

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Changelog:
1.0.1.3:
– Don’t show grants button when the system is disabled.
– Remove log warning for tax statement payments.
– Remove some duplicate localised texts.
1.0.1.2:
– Reduced the bonus for net positive tree.
– Fixed issues with crop promotion not ending, and not correctly detecting certain crops were grown.
– Additional safety checks on creeks and water detection.
1.0.1.1:
– Add fenceless pasture definition for FS25_buildableFeedlotPack.
– For slurry violations, decrease the points loss but increase the fine.
– Added additional safety check when scanning for creeks to prevent error in certain map/equipment combinations.
– Fix some issues with taking tax payments.
– Exclude pdlc equipment from schemes as they cause loading issues.
1.0.1.0:
– Purchased farmlands are exempt from the next evaluation of the Crop Rotation policy.
– Update grant eligibility text to explain minimum grant amount.
– Added Italian translation, thanks to FirenzeIT.
– Added Spanish translation.
1.0.0.11:
– Add a grant system. Use the construction menu to apply for grants.
– Add safety check and mitigations for mod conflicts that can impact tax.
– Treat Alfalfa and Clover as grass when present.
– Fix 24 hour productivity exceptions when moving animals via a trailer. Exceptions were previously only working correctly when buying new animals.
– Fix description of the bale wrapping scheme to correctly indicate potential penalties.
1.0.0.10:
– Adds a new crop rotation view showing harvest history, to aid planning. Minor rework of the crop rotation policy.
– Adds the idea of tax losses rolling over to future years. Upon loading an existing save, it will count losses from the previous statement.
– Added filter to brand demo to avoid offering useless equipment. Currently this filters out frontloaders but will adjust based on feedback.
– Add CZ translation.
– Correctly pluralise months for each language
1.0.0.9:
– Fix an issue with tractor demos not ending correctly.
– Fix a multiplayer issue when selecting schemes.
1.0.0.8:
– A number of multiplayer fixes.
– Fix excess tax rate maths I added when moving tax rate to a setting.
1.0.0.7:
– Further fix to address multiplayer progression issues
– Added settings to disable systems and set tax rate
1.0.0.6:
– Add threshold to manure storage policy to only be in violation above 5k litres of stored manure.
– Fix an issue on multiplayer which prevents animals aging correctly.
1.0.0.5:
– Adds a workaround to address an issue in the Realistic Weather which causes an issue in this mod when spraying.
1.0.0.4:
– Safe guard added to prevent salt spreading scheme showing up multiple times at once.
– Rework of manure policy. The report will be incorrect initially, but in a way that it is more lenient until all the data is tracked.
– Rework of animal spacing policy. Age is now taken into account, e.g. a 2 month old cow requires less space than a 24 month old cow. Points will no longer be deducted during a month that produces a warning only.
– Clarify 14m buffer zone in spray violation policy description.
1.0.0.3:
– Fix a multiplayer only issue when spraying fertiliser
– Skip pigs and horses for the animal productivity policy.
– Brazilian translation added, thanks to MuhWalker.
– Russian translation added, thanks to Martin.
1.0.0.2:
– Fixed an issue where seeders that fertilised caused harmless errors in the log.
A mod that adds depth to the game by introducing Policies, Schemes and Tax.
Policies include animal welfare and environmental regulations that, if not followed, can result in fines or other penalties.
Schemes offer opportunities for additional income or benefits but may come with their own set of requirements.
Tax adds a layer of financial management, requiring players to budget for regular tax payments based on their farm’s income and activities.
Your performance in complying with Policies can impact the quality of rewards from Schemes and even offer tax benefits.
See the help menu in game for more information.
 
Authors / Credits
Ozz
Download modification
https://zippymods.com/8r7ikdordul8/FS25_RedTape.zip.html
Thank you for sharing the detailed changelog for the Red Tape mod version 1.0.1.3 in Farming Simulator 25. It seems like the developers have been working diligently to provide a smoother gameplay experience with various bug fixes and improvements.

In this version:
- The grants button will not be shown when the system is disabled, providing a more streamlined user experience.
- Log warnings for tax statement payments have been removed, leading to a cleaner log file.
- Duplicate localized texts have been removed, enhancing the overall localization of the game.

It's great to see these refinements being made to ensure players can enjoy a more polished and optimized gameplay experience with each update. The attention to detail in fixing issues, refining existing features, and adding translations shows the commitment of the development team to continuously improve and enhance the gameplay experience for the players.

The description of the Red Tape mod as a whole sounds intriguing, as it adds depth to the game by introducing Policies, Schemes, and Tax, which all contribute to a more realistic and immersive farming simulation experience. The addition of fines, penalties, and rewards based on compliance with policies and schemes adds a layer of strategy and management to the game, making the player's decisions and actions more impactful.

Overall, the changelog reveals a series of fixes and enhancements that aim to provide players with a more enjoyable and engaging gameplay experience in Farming Simulator 25. It's impressive to see the dedication of the developers to continually improve and refine the mod based on player feedback and testing.
 
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