FS25 Realistic Soil & Fertilizer V2.2.3.6

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Realistic Soil & Fertilizer Mod for Farming Simulator 25
Adds meaningful depth to farming without overwhelming complexity. Every field has its own soil health — nitrogen, phosphorus, potassium, organic matter, and pH — that changes based on what you grow, what you apply, and what the weather does. Ignore your soil and yields will suffer. Manage it well and your farm runs more efficiently.
SOIL NUTRIENTS
Each field independently tracks five values:
– Nitrogen (N) — depletes heavily from most crops, especially corn and canola
– Phosphorus (P) — depletes more slowly, matters most for root crops
– Potassium (K) — lost in large quantities with high-yield harvests; especially heavy for potatoes and sugarbeets
– Organic Matter (OM) — improves long-term fertility; manure and compost build it up; chopped straw also contributes
– pH — affects how well nutrients are absorbed; lime and gypsum adjust it
Crops extract different amounts of each nutrient. Fallow fields slowly recover on their own. Legumes (soybeans, peas, beans) provide a spring nitrogen bonus. Growing the same crop consecutively increases nutrient extraction.
FERTILIZER TYPES
The mod supports all major fertilizer types used in the base game and common mods:
Synthetic:
– Liquid Fertilizer — balanced N/P/K, quick uptake
– Solid Fertilizer — higher phosphorus, standard cost
– Digestate — biogas byproduct, strong nitrogen and potassium
– UAN28 / UAN32 — liquid nitrogen solutions
– Anhydrous Ammonia — highest-concentration nitrogen source
– AMS / Urea — dry and liquid nitrogen options
– Starter Fertilizer — high-phosphorus pop-up fertilizer
– MAP / DAP — phosphorus-heavy dry and liquid options
– Potash — pure potassium source
Organic:
– Manure — slow-release, builds organic matter
– Slurry — liquid organic, high in potassium
– Compost — excellent organic matter boost
– Biosolids — good all-around organic option
– Chicken Manure — concentrated nutrients, builds organic matter
– Pelletized Manure — processed for easier application
pH Management:
– Lime — raises pH significantly
– Liquid Lime — slightly gentler than dry lime
– Gypsum — lowers pH slightly, improves organic matter
Crop Protection:
– Insecticide — reduces pest pressure
– Fungicide — reduces disease pressure
Each type has realistic nutrient profiles with appropriate application rates in metric or imperial units.
SPRAYER RATE CONTROL
Control exactly how much fertilizer you apply per pass:
– Rate Up / Rate Down keybindings let you adjust on the fly while in the cab
– 20 stepped rate multipliers from 0.10x to 2.00x in 0.10 increments
– Over-application risk: exceeding 1.25x risks pH and nitrogen burn; at 1.50x burn is guaranteed
– Auto-Rate mode automatically sets the application rate based on how depleted the field is — heavy deficits get more, healthy soil gets less
– Rate persists per vehicle so you don’t lose your setting when you get out
YIELD PENALTY
Low nutrient levels reduce yield. Fields need N, P, and K at or above the optimal threshold for full output. The further below that threshold, the larger the penalty — up to a hard cap depending on how demanding the crop is.
PEST, WEED & DISEASE PRESSURE
Fields track weed, pest, and disease pressure independently. Cultivation reduces weed and pest pressure. Plowing reduces pest and disease pressure more aggressively. Insecticide and fungicide applications reduce the respective pressures directly.
HUD
A real-time soil panel shows the current field’s nutrient levels at a glance:
– 6 position presets (top right, top left, bottom right, bottom left, center right, or custom)
– Custom position is draggable — put it exactly where you want it
– 4 color themes: Green, Blue, Amber, Mono
– 3 font sizes
– 5 transparency levels
– Compact mode for smaller displays
– Toggle the HUD on/off with a keybinding
– All HUD settings are per-player and don’t affect other players in multiplayer
A full Soil Report is also available via keybinding, showing a detailed breakdown for the current field.
SOIL MAP OVERLAY
A color-coded map overlay is accessible while the in-game map is open. Switch between 9 data layers: Nitrogen, Phosphorus, Potassium, pH, Organic Matter, Urgency Score, Weed Pressure, Pest Pressure, and Disease Pressure. Each field cell is colored green/yellow/red based on its current status.
PDA SCREEN
A dedicated page in the in-game PDA with two tabs:
– Farm Overview — full field list showing N/P/K/pH/OM and status for every tracked field, plus farm-wide averages
– Treatment Plan — lists fields that need attention with a breakdown of what they need and why
SETTINGS
Open the settings panel with Shift+O. In multiplayer, gameplay settings are admin-controlled. HUD/display settings are always per-player.
Toggleable systems:
– Fertility system (enable/disable the whole mod)
– Nutrient cycles
– Fertilizer costs
– Seasonal effects (nitrogen behavior changes by season)
– Rain effects (rain causes nutrient leaching)
– Plowing bonus (plowing improves soil health)
– Auto-Rate Control
– Notifications (low nutrient warnings)
Difficulty levels:
– Simple — reduced depletion, lower costs, more forgiving
– Realistic — balanced, standard rates (default)
– Hardcore — rapid depletion, higher costs, no room for neglect
Units: Switch between metric (kg/ha) and imperial (lb/ac) per player.
PRECISION FARMING COMPATIBILITY
If the official Precision Farming DLC is active, this mod automatically enters read-only mode. It does not interfere with PF soil data — it just observes. No conflicts.
MULTIPLAYER
Fully supported. The server controls gameplay settings. Each player controls their own HUD preferences. Field soil data is synced to all clients. New players joining mid-session receive a full state sync automatically.
CONSOLE COMMANDS
Type soilfertility in the developer console (tilde key) to see all commands. Key ones:
soilfertility — show all available commands
SoilEnable / SoilDisable — toggle the mod
SoilSetDifficulty 1/2/3 — set difficulty
SoilFieldInfo <fieldId> — show soil data for a specific field
SoilShowSettings — display current settings
SoilResetSettings — reset everything to defaults
SoilSaveData — force save soil data to disk
SoilDebug — toggle debug logging
COMPATIBILITY
– Works with all maps
– Works with all vehicles and sprayers
– Compatible with crop rotation mods
– No known conflicts with other mods
– Save game compatible — existing saves load normally
INSTALLATION
Extract the zip into your mods folder. Open the settings panel with Shift+O to configure. No additional steps required.
V2.2.3.6
A big one 🙂
– Fixed several bugs that are not written down here (PR#444)
– Fixed multi-purchase pricing: buying 2+ big bags charged double the correct price
– Fixed spray rates for herbicide/insecticide/fungicide: 1.5 L/ha → 100 L/ha realistic carrier rate
– Fixed AN 34.5 Dry not loadable into spreaders on some setups
– Fixed dedicated server fill type registration failure (retry mechanism for late-loading fill types)
– Fixed issue where only the mid section of the boom would spray
– Fixed field pass % counter resetting incorrectly when switching products mid-field
– Fixed auto spray rate using generic N/P/K targets instead of per-crop optimal targets
– Fixed herbicide/insecticide/fungicide granting field protection before 80% coverage reached
– Fixed Smart Sensor status showing blank when pest/disease pressure is zero
– Fixed minimap tile size mismatch on large maps (dots now align to 10m soil cells)
– Added Field Boundary Control setting: automatically shuts off boom sections that extend outside field boundaries
– Added minimap soil layer gradient: each tile now shows the actual per-cell soil color (not just field average)
– Added minimap zoom: bind a key to SF_MINIMAP_ZOOM to cycle 1x / 2x / 4x zoom
– Added pH bar in soil HUD: center-anchored bar shows acidic/alkaline deviation with threshold ticks and ghost bar
– Added lime/OM crop burn: applying lime to growing crops triggers -80% yield penalty at harvest (OM: -20%)
 
Authors / Credits
tisonK
Download modification
https://zippymods.com/n1d99x4byrly/FS25_SoilFertilizer.zip.html
The Realistic Soil & Fertilizer Mod for Farming Simulator 25 seems like an incredibly detailed and immersive addition to the gameplay experience. This mod enhances the farming aspect by introducing soil health management in a realistic manner, impacting crop yields and efficiency based on various factors such as soil nutrients, fertilizer types, and application rates.

The soil nutrients system tracks five crucial elements - Nitrogen, Phosphorus, Potassium, Organic Matter, and pH - each playing a significant role in determining the health of the soil and subsequent crop productivity. Different crops extract varying amounts of these nutrients, emphasizing the importance of managing soil fertility to ensure optimal yields.

The mod introduces various types of fertilizers, both synthetic and organic, each with distinctive nutrient profiles and effects on the soil. Players have to choose the appropriate type of fertilizer based on their field's specific needs to maintain soil health and maximize productivity.

Sprayer Rate Control allows precise application of fertilizers, with customizable rates and real-time adjustments to cater to varying field conditions. Over-application risks are also taken into account, adding a layer of strategy to the fertilization process.

Yield penalties based on nutrient levels in the soil incentivize players to manage soil health effectively. Additionally, the mod includes features like pest, weed, and disease pressure management, providing a comprehensive farming simulation experience.

The HUD elements, soil map overlay, and PDA screen integration offer convenient tools for monitoring and managing soil health across fields. The detailed settings panel allows players to tailor the mod experience to their preferences, including difficulty levels, units, and toggleable systems.

Moreover, the mod ensures compatibility with Precision Farming DLC and multiplayer functionality, enhancing its accessibility and integration with other gameplay elements. Console commands provide additional control and customization options for players.

The latest version, V2.2.3.6, includes several bug fixes and improvements, further refining the gaming experience. Notable additions like Field Boundary Control, minimap enhancements, and the introduction of pH bar in the soil HUD add even more depth to the mod.

Overall, the Realistic Soil & Fertilizer Mod offers a comprehensive and engaging farming simulation experience that challenges players to manage soil health effectively for optimal crop yields and farm efficiency in Farming Simulator 25.
 
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