FS25 Realistic Soil & Fertilizer V2.1.5

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Realistic Soil & Fertilizer Mod for Farming Simulator 25
Adds meaningful depth to farming without overwhelming complexity. Every field has its own soil health — nitrogen, phosphorus, potassium, organic matter, and pH — that changes based on what you grow, what you apply, and what the weather does. Ignore your soil and yields will suffer. Manage it well and your farm runs more efficiently.
SOIL NUTRIENTS
Each field independently tracks five values:
– Nitrogen (N) — depletes heavily from most crops, especially corn and canola
– Phosphorus (P) — depletes more slowly, matters most for root crops
– Potassium (K) — lost in large quantities with high-yield harvests; especially heavy for potatoes and sugarbeets
– Organic Matter (OM) — improves long-term fertility; manure and compost build it up; chopped straw also contributes
– pH — affects how well nutrients are absorbed; lime and gypsum adjust it
Crops extract different amounts of each nutrient. Fallow fields slowly recover on their own. Legumes (soybeans, peas, beans) provide a spring nitrogen bonus. Growing the same crop consecutively increases nutrient extraction.
FERTILIZER TYPES
The mod supports all major fertilizer types used in the base game and common mods:
Synthetic:
– Liquid Fertilizer — balanced N/P/K, quick uptake
– Solid Fertilizer — higher phosphorus, standard cost
– Digestate — biogas byproduct, strong nitrogen and potassium
– UAN28 / UAN32 — liquid nitrogen solutions
– Anhydrous Ammonia — highest-concentration nitrogen source
– AMS / Urea — dry and liquid nitrogen options
– Starter Fertilizer — high-phosphorus pop-up fertilizer
– MAP / DAP — phosphorus-heavy dry and liquid options
– Potash — pure potassium source
Organic:
– Manure — slow-release, builds organic matter
– Slurry — liquid organic, high in potassium
– Compost — excellent organic matter boost
– Biosolids — good all-around organic option
– Chicken Manure — concentrated nutrients, builds organic matter
– Pelletized Manure — processed for easier application
pH Management:
– Lime — raises pH significantly
– Liquid Lime — slightly gentler than dry lime
– Gypsum — lowers pH slightly, improves organic matter
Crop Protection:
– Insecticide — reduces pest pressure
– Fungicide — reduces disease pressure
Each type has realistic nutrient profiles with appropriate application rates in metric or imperial units.
SPRAYER RATE CONTROL
Control exactly how much fertilizer you apply per pass:
– Rate Up / Rate Down keybindings let you adjust on the fly while in the cab
– 20 stepped rate multipliers from 0.10x to 2.00x in 0.10 increments
– Over-application risk: exceeding 1.25x risks pH and nitrogen burn; at 1.50x burn is guaranteed
– Auto-Rate mode automatically sets the application rate based on how depleted the field is — heavy deficits get more, healthy soil gets less
– Rate persists per vehicle so you don’t lose your setting when you get out
YIELD PENALTY
Low nutrient levels reduce yield. Fields need N, P, and K at or above the optimal threshold for full output. The further below that threshold, the larger the penalty — up to a hard cap depending on how demanding the crop is.
PEST, WEED & DISEASE PRESSURE
Fields track weed, pest, and disease pressure independently. Cultivation reduces weed and pest pressure. Plowing reduces pest and disease pressure more aggressively. Insecticide and fungicide applications reduce the respective pressures directly.
HUD
A real-time soil panel shows the current field’s nutrient levels at a glance:
– 6 position presets (top right, top left, bottom right, bottom left, center right, or custom)
– Custom position is draggable — put it exactly where you want it
– 4 color themes: Green, Blue, Amber, Mono
– 3 font sizes
– 5 transparency levels
– Compact mode for smaller displays
– Toggle the HUD on/off with a keybinding
– All HUD settings are per-player and don’t affect other players in multiplayer
A full Soil Report is also available via keybinding, showing a detailed breakdown for the current field.
SOIL MAP OVERLAY
A color-coded map overlay is accessible while the in-game map is open. Switch between 9 data layers: Nitrogen, Phosphorus, Potassium, pH, Organic Matter, Urgency Score, Weed Pressure, Pest Pressure, and Disease Pressure. Each field cell is colored green/yellow/red based on its current status.
PDA SCREEN
A dedicated page in the in-game PDA with two tabs:
– Farm Overview — full field list showing N/P/K/pH/OM and status for every tracked field, plus farm-wide averages
– Treatment Plan — lists fields that need attention with a breakdown of what they need and why
SETTINGS
Open the settings panel with Shift+O. In multiplayer, gameplay settings are admin-controlled. HUD/display settings are always per-player.
Toggleable systems:
– Fertility system (enable/disable the whole mod)
– Nutrient cycles
– Fertilizer costs
– Seasonal effects (nitrogen behavior changes by season)
– Rain effects (rain causes nutrient leaching)
– Plowing bonus (plowing improves soil health)
– Auto-Rate Control
– Notifications (low nutrient warnings)
Difficulty levels:
– Simple — reduced depletion, lower costs, more forgiving
– Realistic — balanced, standard rates (default)
– Hardcore — rapid depletion, higher costs, no room for neglect
Units: Switch between metric (kg/ha) and imperial (lb/ac) per player.
PRECISION FARMING COMPATIBILITY
If the official Precision Farming DLC is active, this mod automatically enters read-only mode. It does not interfere with PF soil data — it just observes. No conflicts.
MULTIPLAYER
Fully supported. The server controls gameplay settings. Each player controls their own HUD preferences. Field soil data is synced to all clients. New players joining mid-session receive a full state sync automatically.
CONSOLE COMMANDS
Type soilfertility in the developer console (tilde key) to see all commands. Key ones:
soilfertility — show all available commands
SoilEnable / SoilDisable — toggle the mod
SoilSetDifficulty 1/2/3 — set difficulty
SoilFieldInfo <fieldId> — show soil data for a specific field
SoilShowSettings — display current settings
SoilResetSettings — reset everything to defaults
SoilSaveData — force save soil data to disk
SoilDebug — toggle debug logging
COMPATIBILITY
– Works with all maps
– Works with all vehicles and sprayers
– Compatible with crop rotation mods
– No known conflicts with other mods
– Save game compatible — existing saves load normally
INSTALLATION
Extract the zip into your mods folder. Open the settings panel with Shift+O to configure. No additional steps required.
V2.1.5.0
When Random World Events is installed, the soil now reacts to what’s happening in the world. Harsh field events strip nutrients faster in the rain.
Favorable events give your soil a bit more resilience during rainfall.
What’s new:
– Rain nutrient leaching now scales with the active Random World Events event
– Fertilizer penalty and crop yield penalty events increase leaching by up to 35% watch your nutrients during bad seasons
– Fertilizer bonus and crop yield bonus events reduce leaching by up to 20%
– No Random World Events installed? Rain works exactly as before
Saves: No migration needed. Works with all existing saves.
 
Authors / Credits
tisonK
Download modification
https://zippymods.com/rgz2r9s93opn/FS25_SoilFertilizer.zip.html
The Realistic Soil & Fertilizer Mod for Farming Simulator 25 is a comprehensive addition to the game that introduces a deeper level of realism and complexity to the farming experience. Here are some key features and functionalities of the mod:

1. **Soil Nutrients**: Fields independently track five values - Nitrogen, Phosphorus, Potassium, Organic Matter, and pH. Each nutrient plays a vital role in determining crop health and yields. Different crops extract varying amounts of each nutrient, and managing soil health is crucial for optimal farming efficiency.

2. **Fertilizer Types**: The mod supports a wide range of synthetic and organic fertilizers with realistic nutrient profiles and application rates. From liquid and solid fertilizers to organic options like manure and compost, players can choose the right fertilizer for their fields based on their nutrient needs.

3. **Sprayer Rate Control**: Players can control the amount of fertilizer applied per pass using rate adjustments and stepped rate multipliers. Over-application risks nutrient burns, and the Auto-Rate mode adjusts application rates based on field deficits.

4. **Yield Penalty**: Low nutrient levels result in reduced crop yields, emphasizing the importance of maintaining optimal soil health for maximum productivity.

5. **Pest, Weed & Disease Pressure**: Fields track weed, pest, and disease pressures independently, with cultivation and plowing methods helping to manage these issues. Insecticide and fungicide applications directly reduce pest and disease pressures.

6. **HUD**: The mod features a real-time soil panel displaying nutrient levels, customizable in position, theme, font size, transparency, and compact mode for smaller displays. Players can toggle the HUD on/off and access a detailed Soil Report via keybinding.

7. **Soil Map Overlay**: A color-coded map overlay shows nutrient levels, urgency score, and pressures for nitrogen, phosphorus, potassium, pH, organic matter, weed, pest, and disease pressures.

8. **PDA Screen**: The in-game PDA includes a dedicated page displaying the farm overview and treatment plan, providing a detailed breakdown of field statuses and necessary actions.

9. **Settings**: Players can adjust mod settings, including toggleable systems, difficulty levels, and units (metric or imperial).

10. **Precision Farming Compatibility**: The mod is compatible with the official Precision Farming DLC, operating in read-only mode without conflicts.

11. **Multiplayer Support**: The mod is fully supported in multiplayer, syncing field data across clients and enabling new players to join mid-session seamlessly.

12. **Console Commands**: Various console commands are available for ease of use, allowing players to toggle the mod, set difficulty levels, view soil data, and more.

13. **Compatibility**: The mod works with all maps, vehicles, sprayers, and crop rotation mods without known conflicts, ensuring save game compatibility.

14. **Installation**: Simply extract the mod files into the mods folder and configure settings via Shift+O in-game.

In version 2.1.5.0, the mod introduces interactions with the Random World Events mod, altering nutrient leaching rates based on in-game events, such as harsh field events stripping nutrients faster in the rain. Fertilizer bonuses and penalties also impact nutrient leaching during different seasons.

Overall, the Realistic Soil & Fertilizer Mod enhances the farming experience in FS25 by introducing realistic soil management mechanics that require players to consider soil health when planning their farming operations.
 
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