FS25 Realistic Soil & Fertilizer V1.1.9

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Realistic Soil & Fertilizer Mod for Farming Simulator 25
Adds meaningful depth to farming without overwhelming complexity. Every field has its own soil health — nitrogen, phosphorus, potassium, organic matter, and pH — that changes based on what you grow, what you apply, and what the weather does. Ignore your soil and yields will suffer. Manage it well and your farm runs more efficiently.
SOIL NUTRIENTS
Each field independently tracks five values:
– Nitrogen (N) — depletes heavily from most crops, especially corn and wheat
– Phosphorus (P) — depletes more slowly, matters most for root crops
– Potassium (K) — lost in large quantities with high-yield harvests
– Organic Matter (OM) — improves long-term fertility; manure and compost build it up
– pH — affects how well nutrients are absorbed; lime and gypsum adjust it
Crops extract different amounts of each nutrient. Fallow fields slowly recover on their own.
FERTILIZER TYPES
The mod recognizes all major fertilizer types used in the base game and common mods:
Synthetic:
– Liquid Fertilizer — balanced N/P/K, quick uptake
– Solid Fertilizer — higher phosphorus, standard cost
– Digestate — biogas byproduct, strong nitrogen and potassium
Organic:
– Manure — slow-release, builds organic matter
– Slurry — liquid organic, high in potassium
– Compost — excellent organic matter boost
– Biosolids — good all-around organic option
– Chicken Manure — concentrated nutrients, builds organic matter
– Pelletized Manure — processed for easier application
pH Management:
– Lime — raises pH significantly
– Liquid Lime — slightly gentler than dry lime
– Gypsum — stabilizes pH, improves soil structure
Each type has realistic nutrient profiles with appropriate application rates in metric or imperial units.
SPRAYER RATE CONTROL
Control exactly how much fertilizer you apply per pass:
– Rate Up / Rate Down keybindings let you adjust on the fly while in the cab
– Auto-Rate mode automatically sets the application rate based on how depleted the field is — heavy deficits get more, healthy soil gets less
– Rate persists per vehicle so you don’t lose your setting when you get out
HUD
A real-time soil panel shows the current field’s nutrient levels at a glance:
– 6 position presets (top right, top left, bottom right, bottom left, center right, or custom)
– Custom position is draggable — put it exactly where you want it
– 4 color themes: Green, Blue, Amber, Mono
– 3 font sizes
– 5 transparency levels
– Compact mode for smaller displays
– Toggle the HUD on/off with a keybinding
– All HUD settings are per-player and don’t affect other players in multiplayer
A full Soil Report is also available via keybinding, showing a detailed breakdown for the current field.
SETTINGS
All settings are in-game under Soil & Fertilizer in the game menu. In multiplayer, gameplay settings are admin-controlled. HUD/display settings are always per-player.
Toggleable systems:
– Fertility system (enable/disable the whole mod)
– Nutrient cycles
– Fertilizer costs
– Seasonal effects (nitrogen behavior changes by season)
– Rain effects (rain causes nutrient leaching)
– Plowing bonus (plowing improves soil health)
– Auto-Rate Control
– Notifications (low nutrient warnings)
Difficulty levels:
– Simple — reduced depletion, lower costs, more forgiving
– Realistic — balanced, standard rates (default)
– Hardcore — rapid depletion, higher costs, no room for neglect
Units: Switch between metric (kg/ha) and imperial (lb/ac) per player.
PRECISION FARMING COMPATIBILITY
If the official Precision Farming DLC is active, this mod automatically enters read-only mode. It does not interfere with PF soil data — it just observes. No conflicts.
MULTIPLAYER
Fully supported. The server controls gameplay settings. Each player controls their own HUD preferences. Field soil data is synced to all clients. New players joining mid-session receive a full state sync automatically.
CONSOLE COMMANDS
Type soilfertility in the developer console (tilde key) to see all commands. Key ones:
soilfertility — show all available commands
SoilEnable / SoilDisable — toggle the mod
SoilSetDifficulty 1/2/3 — set difficulty
SoilFieldInfo <fieldId> — show soil data for a specific field
SoilShowSettings — display current settings
SoilResetSettings — reset everything to defaults
SoilSaveData — force save soil data to disk
SoilDebug — toggle debug logging
COMPATIBILITY
– Works with all maps
– Works with all vehicles and sprayers
– Compatible with crop rotation mods
– No known conflicts with other mods
– Save game compatible — existing saves load normally
INSTALLATION
Extract the zip into your mods folder. Configure in-game under Soil & Fertilizer in the settings menu. No additional steps required.
V1.1.9.0
– Each fertilizer type now has its own unique HUD icon (UAN32, UAN28, Anhydrous, Starter, Urea, AMS, MAP, DAP, Potash)
– Granular fertilizers (Urea, AMS, MAP, DAP, Potash) now show custom fill plane textures inside equipment
– Soil report dialog is wider the recommendation column no longer cuts off text
– Fixed a bug where soil report recommendations displayed “Missing ‘…'” instead of the actual advice
 
Authors / Credits
tisonK
Download modification
https://zippymods.com/xqll1tsv97qr/FS25_SoilFertilizer.zip.html
The Realistic Soil & Fertilizer Mod for Farming Simulator 25 is a detailed and comprehensive addition to the game that adds depth and complexity to the farming experience. With this mod, every field in the game has its own unique soil health characteristics that include nitrogen, phosphorus, potassium, organic matter, and pH levels. These values change based on what crops you grow, what fertilizers you apply, and the weather conditions. Ignoring the soil health of your fields will result in reduced yields, while careful management can lead to increased efficiency on your farm.

Here are some key features of the mod:

1. **Soil Nutrients**: Each field tracks five values independently - Nitrogen, Phosphorus, Potassium, Organic Matter, and pH. Different crops extract different amounts of each nutrient, and fallow fields slowly recover on their own.

2. **Fertilizer Types**: The mod recognizes various fertilizer types, both synthetic and organic, each with realistic nutrient profiles and appropriate application rates. This includes options like Liquid Fertilizer, Solid Fertilizer, Manure, Slurry, Compost, Lime, and Gypsum among others.

3. **Sprayer Rate Control**: You can control the amount of fertilizer applied per pass with Rate Up/Rate Down keybindings, and there's an Auto-Rate mode that adjusts application rates based on the field's nutrient levels.

4. **HUD**: The mod includes a real-time soil panel that shows the current field's nutrient levels, with customization options for position, color themes, font sizes, transparency levels, and more.

5. **Settings**: In-game settings allow you to toggle various features like Nutrient cycles, Fertilizer costs, Seasonal effects, Rain effects, Plowing bonus, and more. You can also set difficulty levels and switch between metric and imperial units.

6. **Precision Farming Compatibility**: The mod is compatible with the Precision Farming DLC and enters read-only mode when the DLC is active. It does not interfere with PF soil data.

7. **Multiplayer Support**: Fully supported with server-controlled gameplay settings and per-player HUD preferences. Field soil data is synced across all clients in multiplayer.

8. **Console Commands**: Various console commands are available for detailed control and monitoring of the mod's functions, including toggling the mod, setting difficulty levels, displaying soil data, and more.

9. **Compatibility**: The mod works with all maps, vehicles, and sprayers, is compatible with crop rotation mods, and has no known conflicts with other mods. It is also save game compatible, allowing existing saves to load normally.

The latest update (V1.1.9.0) of the mod includes improvements such as unique HUD icons for each fertilizer type, custom fill plane textures for granular fertilizers, wider soil report dialog, and bug fixes.

Installation is simple, requiring extraction of the zip file into the mods folder and configuration in-game under Soil & Fertilizer settings. No additional steps are necessary.
 
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