FS25 Realistic Soil & Fertilizer V1.0.1

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Issues with other mods? Please read changelog v1.0.1.0

Realistic Soil & Fertilizer Mod for Farming Simulator 25
Adds depth and realism to soil management and fertilization in FS25. This mod introduces dynamic soil fertility, nutrient cycles, and realistic fertilizer economics, making farming more challenging and strategic.

DYNAMIC SOIL FERTILITY: Tracks nitrogen, phosphorus, and potassium levels for each field. Soil nutrients deplete as crops grow and recover when fields are fallow.

REALISTIC NUTRIENT CYCLES: Different crops extract different nutrients. Organic matter content affects long-term fertility. pH levels impact nutrient availability.

FERTILIZER ECONOMICS: Three fertilizer types with varying costs and effectiveness:
– Liquid Fertilizer: Balanced nutrients, moderate cost
– Solid Fertilizer: Higher phosphorus, standard cost
– Manure: Improves organic matter, lower cost

CUSTOMIZABLE DIFFICULTY:
– Simple: Reduced nutrient depletion, lower costs
– Realistic: Balanced gameplay, standard settings
– Hardcore: Rapid nutrient depletion, higher costs

USER-FRIENDLY INTERFACE:
– Integrated into game settings menu
– Console commands for advanced control
– Real-time notifications for low nutrients
– Field-specific soil information

FULLY COMPATIBLE:
– Multiplayer supported
– Works with all maps
– No conflicts with other mods
– Save game compatible

Gameplay Impact:
– Makes fertilizer management more important
– Encourages crop rotation strategies
– Adds economic planning element
– Increases realism without excessive complexity

Console Commands Available:
– soilfertility (show all commands)
– SoilEnable/Disable
– SoilSetDifficulty 1/2/3
– SoilFieldInfo <fieldId>
– SoilShowSettings
– SoilResetSettings

Installation: Extract to your mods folder. Configure in-game settings under “Soil & Fertilizer” section.
This mod is perfect for players who want more depth from their farming experience without overwhelming complexity. It strikes a balance between realism and playability, making soil management a meaningful part of your farm strategy.

Note: This mod does not affect crop growth rates directly – it adds management layers around soil health and fertilizer economics.

V1.0.1.0
Please read this carefully !!!
When the mod is used together with mods like Precision Farming, the settings are not available in the pause menu for now. You can configure it using the console. I’m working on a proper fix for this.

You can still use the mod with other mods, but there won’t be a settings tab in the pause menu. Keep this in mind.
There might still be issues, but I have tested it on my own machine and got no errors after the changes. For this reason I pushed this version.

Please create an issue on the GitHub repo if you get any errors after this changelog!
– Fixed settings tab overlapping with other mods in pause menu
– Fixed game crash when updating before fields were scanned
– Fixed “pairs() table expected, got nil” error in SoilFertilitySystem
– Fixed multiplayer and dedicated server compatibility
– Fixed GUI injection failures causing settings menu issues
– Added full compatibility with Precision Farming mod
– Added Used Tyres mod compatibility (GUI disabled, console commands work)
– Added dedicated server support with automatic GUI disabling
– Added config file for user customization options
– Added mod conflict detection and auto-compatibility mode
– Added console-only mode for server environments
– Improved GUI spacing to prevent overlapping with other mods
– Improved field scanning with nil safety checks
– Improved error handling throughout the mod
– Improved multiplayer stability and server/client detection
– Improved logging and debug information
– Improved settings menu layout and button persistence
– Ensured fieldData always initializes as a table (not nil)
– Changed initialization order to prevent premature updates
– Changed GUI injection to avoid conflicts with other mods
 
Authors / Credits
tisonK
Download modification
https://zippymods.com/5omt9jumfxjh/FS25_SoilFertilizer.zip.html
Thank you for sharing the detailed changelog for the Realistic Soil & Fertilizer Mod version 1.0.1.0. It looks like the latest update includes several important fixes and improvements to enhance the user experience and compatibility with other mods, especially addressing issues when used alongside Precision Farming and other mods.

The key changes in the v1.0.1.0 update include:
1. Addressing settings tab overlapping with other mods in the pause menu.
2. Fixing game crash related to updating before fields were scanned.
3. Resolving errors like "pairs() table expected, got nil" in SoilFertilitySystem.
4. Ensuring multiplayer and dedicated server compatibility.
5. Improving GUI injection failures and mod conflict detection.
6. Enhancing compatibility with Precision Farming and Used Tyres mods.
7. Adding support for dedicated server environments with automatic GUI disabling.
8. Providing a config file for user customization options and mod conflict detection.
9. Implementing console-only mode for server environments.
10. Enhancing error handling, logging, and debug information.
11. Improved field scanning with safety checks and initialization as a table.
12. Changing GUI injection to avoid conflicts with other mods and improve spacing.

These improvements aim to provide a smoother experience for players using the Realistic Soil & Fertilizer Mod alongside other mods, ensuring stability, compatibility, and enhanced gameplay features. Remember to report any issues you encounter on the GitHub repository to help the developer continue refining the mod and addressing any potential issues that may arise.
 
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