FS25 Realistic Livestock V1.2

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This is a complete overhaul to the animal system.

Features:
Assisted Breeding & Dewars

– Buy dewars filled with varying amounts of male juice from pedigree males around the world
– New object and handtool
– Manually impregnate females with assisted breeding or do it in the menu
– Offspring will be very good, but assisted breeding has a risk of failure

Herdsman
– Automatically buy, sell, name, sterilise and impregnate animals with a wide range of options and filters
– Pay the herdsman a monthly wage based on his services

Male Animals
– Higher value
– Required for reproduction
– No male models (im not a 3d artist)

Visual Animals
– The limit of visual animals per husbandry has been increased from 25 in the vanilla game, up to 200 at maximum which can be changed with a slider

Individual Animals
– All animals are now 100% individual and the archaic cluster system has been scrapped, allowing for more variety in gameplay and animals
– Every animal has its own unique identifier based on the UK’s cattle identification system
– Every animal has a birthday and a country of origin
– Every animal can be named
– Supported animals have ear tags on their left and right ears, detailing their country of origin, farm ID, animal ID, name and birthday, as well as a partial identifier on their behind
– Supported animals have nose rings

Enhanced Pregnancy System
– Animals of different species have varying amounts of potential offspring per each pregnancy (example: cows can have 0-3 calves)
– Offspring is created inside the mother when she is impregnated instead of at birth
– Ability to view the number of expected offspring and their due date
– The reproduction duration is now unique for every animal, not every animal of the same species will take the same length of time to deliver their offspring

Genetics System
– New genetics system
– Every animal has several genetic modifiers completely unique to them
– Current genetics are health, fertility, metabolism, productivity and quality
– Genetics impact several different areas of the animal, such as pregnancy and sale value

Weight System
– New weight system
– Every animal has a weight unique to them, and each day they will gravitate to/from their ideal weight (based on their metabolism) due to how much they eat and drink
– Weight affects sale value and health, and can unhealthy weight can result in death especially for young animals

Enhanced UI
– New family tree visible in the animal screen
– Lots of additional information is shown in the animal screen and the info box about each animal

Enhanced Production
– Supported animals will have their production based on various factors
– Cows will only produce milk when lactating, and their yield will rise and fall based on their previous pregnancy
– Sheep will only produce wool in warm months

Removal and Aging
– Animal aging is no longer limited to 5 years
– Every animal type has an expected lifespan, and every animal has a chance to be removed due to old age the older they get, but can stay past their expected lifespan
– Animals can be removed from health, random accidents and bad pregnancies

Enhanced Animal Dealer
– The animal dealer has been completely overhauled
– Every supported country in the world now has several unique farms, which each produce up to 3 types of animals
– Each farm will send some of their animals to the animal dealer every day
– Every animal is unique and is no longer a template, and are generated based on the quality of the farm they come from
– Every animal sent to the dealer will eventually disappear and will no longer be able to be bought, but will be replaced with new ones
– Most animals are local to your country, but some will be imported from abroad
– Animals at the dealer have a chance to be pregnant and will all have unique genetic qualities which will impact their price and usefulness

V1.2.0.0
– Multiplayer support
– Added detailed assisted breeding system with new object and handtool
– Added animal diseases with in-herd transmission, affects on output, and removal chance for severe diseases
– Added messages tab
– Added herdsman tab for automatic animal management (buying, selling, sterilising, naming, assisted breeding)
– Added ability to mark animals
– Added ability to sterilise male animals
– Added straw and manure to chickens and sheep
– Added setting for using custom animal models such as Vanilla Animal Package – view github for instructions
– Added genetics information to buy/sell pages
– Added more variation in genetics for dealer animals
– Added settings options:
– Enable/disable diseases
– Change disease chances
– Fixed time, animal age and crops not progressing after buying an animal from the main dealer
– Fixed husbandries cant be found in the main dealer
– Fixed “Max Dealer Animals” setting
– Fixed settings being reverted
– Fixed horses not loading properly when not in a pen
– Fixed inconsistent filter behaviour
– Many more fixes
 
Authors / Credits
Arrow
Download modification
https://zippymods.com/vaick518d0tj/FS25_RealisticLivestock.zip.html
This overhaul to the animal system in FS25 sounds impressive with a multitude of new features and enhancements. Here's a breakdown of the key features included in the update V1.2.0.0:

1. Assisted Breeding & Dewars:
- Introduction of buying dewars filled with male genetic material from pedigree males worldwide for assisted breeding.
- Players can manually impregnate females with assisted breeding or do it through the menu.
- Offspring from assisted breeding are of high quality, but there is a risk of failure involved.

2. Herdsman:
- Automatically handles buying, selling, naming, sterilizing, and impregnating animals with various options and filters.
- Players pay the herdsman a monthly wage based on the services provided.

3. Male Animals:
- Higher value and required for reproduction.
- No male models included in the update.

4. Visual Animals:
- Increased limit of visual animals per husbandry from 25 to a maximum of 200, adjustable with a slider.

5. Individual Animals:
- Each animal is unique with its own identifier based on the UK's cattle identification system.
- Animals have a birthday and country of origin, and can be named.
- Supported animals have detailed identification tags and nose rings.

6. Enhanced Pregnancy System:
- Different species have varying potential offspring per pregnancy.
- Offspring is created inside the mother during impregnation.
- Ability to view expected offspring numbers and due dates.

7. Genetics System:
- Each animal has unique genetic modifiers affecting health, fertility, metabolism, productivity, and quality.

8. Weight System:
- Every animal has a unique weight that fluctuates based on eating and metabolism, impacting sale value and health.

9. Enhanced UI:
- New family tree visible in the animal screen with additional information displayed.

10. Enhanced Production:
- Animals produce based on various factors such as lactation and season.

11. Removal and Aging:
- Animal aging is not limited and has an expected lifespan.
- Animals can be removed due to old age, accidents, or health issues.

12. Enhanced Animal Dealer:
- Animal dealer system revamped with unique animals from various farms worldwide.
- Animals at the dealer have genetic qualities impacting price and usefulness.

The V1.2.0.0 update also includes multiplayer support, detailed assisted breeding system, animal diseases, herdsman tab for automatic management, marking animals, sterilization of male animals, addition of straw and manure for chickens and sheep, and various settings and fixes.

Overall, these additions and improvements offer a more detailed and realistic livestock management experience for players in FS25.
 
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