FS25 Realistic Livestock RM V1.2.3

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Replaces FS25’s simple animal clusters with individually tracked animals – each with unique genetics, breeding, diseases, and production traits. A maintained version of Arrow-kb’s Realistic Livestock mod.
Every animal is tracked separately with its own identity, genetic makeup, health status, and production output. Genetics are inherited through breeding, diseases can spread and require treatment, and production is driven by each animal’s individual traits.
This is a maintained version of the original Realistic Livestock mod by Arrow-kb, who has discontinued development. The goal is to keep the mod working, fix bugs, and make improvements where needed.
Features
– Individual animal tracking with unique identity
– Genetics system with heritable traits that affect production output
– Genetics display in animal names with configurable detail level (average score or full trait breakdown)
– Breeding and reproduction with pregnancy mechanics and genetic inheritance
– AI insemination system with semen dewars
– Disease simulation with infection, treatment, and immunity
– Animal monitoring to track individual animals over time
– Weight system tied to genetics and feeding
– Animal marking and castration
– Move tab for transferring animals between husbandries
– Daily summary mode for message log
– In-game help pages
– Highland cattle bull support
– Animal pack system: third-party mods can add new breeds or adjust animal balance
– Map support: Hof Bergmann (ducks, geese, cats, rabbits, alpacas, quail) with automatic version-aware compatibility
– Simple support for butchers using Extended Production Point (EPP) mod
– Multiplayer support
Supported Maps & Packs
Maps:
– Hof Bergmann ducks, geese, cats, rabbits, alpacas, quail with full breeding support
Animal Packs:
– Cow Breeds Pack for RLRM by ConGan98 (https://github.com/ConGan98/FS25_CowBreedsRLRM) — additional cattle breeds
Notes
– Based on Arrow-kb’s Realistic Livestock mod (v1.2.0.5), released under GPL-3 license
– Savegame data from Arrow-kb’s original version is automatically migrated on first load
– Font Library mod is no longer required
– Incompatible with FS25_EnhancedLivestock, FS25_MoreVisualAnimals, and FS25_EnhancedAnimalSystem
Limitations
– Multiplayer: Dewars (AI semen canisters) cannot be physically picked up by clients. Works in singleplayer.
Installation
Place FS25_RealisticLivestockRM.zip in your mods folder.
Migrating from Arrow-kb’s version: Remove FS25_RealisticLivestock.zip and FS25_FontLibrary.zip. Back up your savegame first, then load it – data migrates automatically.
V1.2.3.0
– Performance: large-herd bulk ops and MP reproduction sync no longer freeze the game; day-change collapses many updates into one.
– New: non-blocking startup warning for known-trouble mods + Mod Compatibility reference page (hard-conflict mods unchanged).
– Pregnancy consumption capped at 2x baseline (sows previously hit 4-9x); pregnant/lactating cows and goats actually drink more water now.
– MP fixes: pig/horse pregnancies now sync to clients, per-animal trailer load/unload crash gone, hard-conflict dialog fires on every peer.
– Witcombe: Highland and Hereford visuals correct, Jersey/sheep/pig marker & monitor mesh hidden when off, rabbits actually breed now.
 
Authors / Credits
rittermod
Download modification
https://zippymods.com/iztwat771b9g/FS25_RealisticLivestockRM.zip.html
Thank you for sharing detailed information about the Realistic Livestock RM V1.2.3 mod for FS25. This version seems to have made significant improvements and fixes compared to the original mod by Arrow-kb. Here are some key features and updates highlighted in your post:

1. **Individual Animal Tracking**: Each animal is now tracked separately with its own identity, genetic makeup, health status, and production output. This adds depth to the gameplay as you can monitor and manage each animal individually.

2. **Genetics System**: Animals now have heritable traits that can affect their production output. This adds a realistic element to breeding and managing livestock in the game.

3. **Breeding and Reproduction**: The mod includes pregnancy mechanics and genetic inheritance, allowing players to simulate the breeding process realistically.

4. **Disease Simulation**: Animals can now get infected, require treatment, and build immunity. This adds a layer of challenge and realism to animal management in the game.

5. **Performance Improvements**: Large-herd bulk operations and multiplayer reproduction sync have been optimized to prevent game freezing. Day changes now consolidate updates for smoother gameplay.

6. **Multiplayer Fixes**: Several multiplayer issues have been addressed, such as syncing pig/horse pregnancies to clients and resolving trailer load/unload crashes.

7. **Map Support**: The Hof Bergmann map now includes additional animals like ducks, geese, cats, rabbits, alpacas, and quail with full breeding support.

8. **Additional Features**: The mod also includes weight systems tied to genetics and feeding, animal monitoring, AI insemination system, animal marking, castration, and more.

Overall, this mod seems to enhance the livestock management experience in FS25 by adding depth, realism, and challenges to animal husbandry. Players can now enjoy a more detailed and interactive livestock system with individual animal traits and behaviors.
 
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