FS25 Realistic Harvesting V1.4

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V1.4.0.0
– NEW: Added compatibility with “HUD Hider” mods (HUD aligns with game visibility).
– FIXED: Productivity (T/h) calculation bug causing sudden jumps.
– FIXED: GUI closing unexpectedly during gameplay.
– NEW: Interactive Combine Settings & Calibration Menu (RShift + K).
– NEW: Manual Control Mode – Adjust Fan, Rotor, Sieves, and Feeder.
– NEW: Incorrect settings cause additional Crop Loss (displayed in GUI).
– NEW: Profile System – Save/Load custom settings for each crop.
– NEW: New crops start with neutral (50%) settings, requiring calibration.
– NEW: Crop Loss display now shows +/- signs (- for losses, + for bonuses, 0 for optimal).
– NEW: Manual adjustment buttons (+/-) always visible in Calibration GUI for easier tuning.
– FIXED: Camera rotation properly blocked when cursor is active (HUD drag/GUI interaction).
– FIXED: HUD resetting to off-screen positions. Added auto-fix and reset command.
– IMPROVED: Input blocking now uses proper camera.isRotatable method.
– IMPROVED: GUI hint text repositioned to prevent overlap with buttons.
– NEW: AUTO mode now applies slight random imperfection (1-10 units) – skilled manual tuning can outperform AUTO!
– NEW: Same loss math for AUTO and MANUAL modes – no more zero-loss bypass in AUTO.
– FIXED: Combine settings now correctly saved and loaded from savegame (vehicles.xml).
– FIXED: profileCount cache correctly restored after loading savegame.
– FIXED: Auto crop detection now server-side only – prevents random value desync in multiplayer.
– IMPROVED: All mod settings (server + client) now stored in modSettings/ folder.
– IMPROVED: Dedicated server fully supported – each vehicle retains its own calibration profile.

What does this mod do? This specific mod adds realism to the harvesting process. Your combine will no longer be able to harvest at full speed in dense crops! The speed is automatically limited based on the thresher load.

Key Features:
Realistic Load Calculation: The denser the crop and the wider the header, the slower the combine moves.
Info HUD: A compact display near the speedometer showing current Load.
Crop Loss System (Beta version visual only): If you push too hard, you might lose some yield (can be disabled).
Difficulty Modes: Choose your playstyle in the game settings (ESC -> settings tab):

Arcade: Minimal speed restrictions. For relaxed gameplay.
Normal: Balanced experience. You will feel the weight of heavy crops like corn or wheat.
Realistic: For simulation fans. Speed is strictly limited by the combine’s physical capacity.

V1.3.2.0
– Physical crop loss system! Losses now reduce the actual amount of grain collected in the hopper. (Still in beta, may experience critical issues. Can be disabled in settings)
– Crop losses start at 95% engine load (was 100%).
– Progressive loss formula – higher overload = exponentially higher losses.
– Loss penalties now directly affect yield for more realistic gameplay.
– Settings menu reorganized into “Modeling” and “User Interface and Visual Effects”.
– Draggable UI! Right-click to toggle the cursor, then drag the UI to move it. (May cause issues with mods that use the same hotkeys, change the hotkey in settings to prevent this).
– Independent harvester control (optional).
– Interface metrics now instantly reset when the cutter is raised/stopped.
– Customizable interface content (toggling individual elements).
 
Authors / Credits
exekx
Download modification
https://zippymods.com/2pchzh67twq7/FS25_RealisticHarvesting.zip.html

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This mod, Realistic Harvesting V1.4.0.0, enhances the realism of the harvesting process in FS25. Here are the key features and changes that this mod introduces:

1. **Compatibility with "HUD Hider" mods**: The HUD aligns with the game visibility, ensuring a seamless gaming experience.
2. **Productivity Calculation Fix**: Resolves a bug causing sudden jumps in productivity calculation.
3. **GUI Stability**: Fixes issues with the GUI closing unexpectedly during gameplay.
4. **Interactive Combine Settings & Calibration Menu**: Accessed by pressing Right Shift + K, allowing manual adjustment of Fan, Rotor, Sieves, and Feeder settings.
5. **Manual Control Mode**: Enables players to manually adjust various settings for more precise control.
6. **Crop Loss Display**: Displays crop loss (with +/- signs) caused by incorrect settings, encouraging players to calibrate for optimal performance.
7. **Profile System**: Save and load custom settings for each crop, starting with neutral settings that require calibration.
8. **Improved Auto Mode**: Adds slight random imperfection to auto mode, making skilled manual tuning potentially more effective.
9. **Savegame Improvements**: Combine settings now correctly saved and loaded from the savegame, with profileCount cache restored.
10. **Multiplayer Enhancement**: Auto crop detection is now server-side only to prevent desync in multiplayer.
11. **Mod Settings**: All mod settings are stored in the modSettings/ folder, improving organization.
12. **Dedicated Server Support**: Each vehicle retains its own calibration profile on dedicated servers.

These features aim to provide a more immersive and challenging harvesting experience, where factors like crop density and combine capacity influence the speed and efficiency of harvesting operations. Players can choose between different difficulty modes to tailor the experience to their preferences, ranging from Arcade for relaxed gameplay to Realistic for simulation enthusiasts.

The mod also introduces a Crop Loss System, where pushing the combine too hard can result in yield losses, adding another layer of realism to the gameplay. Additionally, features like draggable UI, customizable interface elements, and independent harvester control enhance the player's ability to fine-tune their harvesting process.

Overall, the mod aims to offer a more authentic and engaging harvesting experience in FS25, balancing realism with player control and customization.
 
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