FS25 Realistic Harvesting v1.3

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realistic-harvesting-v1.3-1.jpg


V1.3.0.0
Fixed
– Settings Persistence: Fixed bug where difficulty settings (Motor/Loss) were not saving correctly between game sessions
– Settings Storage: Moved settings to modSettings directory for better global persistence across save games
– Yield Monitor: Fixed yield display showing incorrect values (now accurate ±5% with realistic noise)
– Throughput Indicator: Fixed T/h (tons per hour) indicator – now functional and displays real-time harvesting rate
– HUD Position: Adjusted HUD placement to be slightly higher on the screen for better visibility
– Nexat Compatibility: Fixed HUD not displaying correctly when using Nexat modular harvester system
– Cutter Detection: Improved detection of when header is actually working vs just attached (prevents speed limits when header is raised)

Changed
– Mass-Based Calculation: Engine load now based on actual harvested mass instead of theoretical crop area
– Conservative Start: Added 7 km/h initial speed limit when starting to harvest (prevents immediate overload)
– Crop Factors: Rebalanced difficulty factors for various crops based on real-world harvesting speeds
– Performance: Optimized load calculations for smoother gameplay

What does this mod do? This specific mod adds realism to the harvesting process. Your combine will no longer be able to harvest at full speed in dense crops! The speed is automatically limited based on the thresher load.

Key Features:
Realistic Load Calculation: The denser the crop and the wider the header, the slower the combine moves.
Info HUD: A compact display near the speedometer showing current Load.
Crop Loss System (Beta version visual only): If you push too hard, you might lose some yield (can be disabled).
Difficulty Modes: Choose your playstyle in the game settings (ESC -> settings tab):

Arcade: Minimal speed restrictions. For relaxed gameplay.
Normal: Balanced experience. You will feel the weight of heavy crops like corn or wheat.
Realistic: For simulation fans. Speed is strictly limited by the combine’s physical capacity.
 
Authors / Credits
exekx
Download modification
https://zippymods.com/aps4d2fx9hl0/FS25_RealisticHarvesting.zip.html
The latest version 1.3.0.0 of the Realistic Harvesting mod for FS25 brings several important fixes and enhancements to the gameplay experience. Here's a detailed breakdown of the changes and features included in this update:

Fixed:
1. Settings Persistence: Addresses a bug where difficulty settings were not saving correctly between game sessions, ensuring a consistent experience.
2. Settings Storage: Moved settings to the modSettings directory for improved global persistence across different save games.
3. Yield Monitor: Corrected the display of yield values, ensuring accuracy within a ±5% range with realistic noise.
4. Throughput Indicator: Fixed the T/h (tons per hour) indicator to accurately reflect the real-time harvesting rate.
5. HUD Position: Adjusted the position of the HUD to enhance visibility on the screen.
6. Nexat Compatibility: Ensured the HUD displays correctly when using the Nexat modular harvester system.
7. Cutter Detection: Improved the detection of when the header is actively working versus just being attached, preventing speed limits when the header is raised.

Changed:
1. Mass-Based Calculation: Engine load is now based on the actual harvested mass rather than theoretical crop area, providing a more realistic gameplay experience.
2. Conservative Start: Introduced a 7 km/h initial speed limit when starting to harvest to prevent immediate overload.
3. Crop Factors: Rebalanced difficulty factors for different crops based on real-world harvesting speeds for enhanced realism.
4. Performance: Optimized load calculations for smoother gameplay performance.

Key Features:
1. Realistic Load Calculation: The combine's speed is now automatically limited based on the thresher load, making the process more authentic.
2. Info HUD: A compact display near the speedometer shows the current load, aiding in better decision-making during harvesting.
3. Crop Loss System (Beta version): Introduces the possibility of losing yield if pushing too hard, adding an element of challenge (can be disabled).
4. Difficulty Modes: Choose between Arcade, Normal, and Realistic modes in the game settings for tailored gameplay experiences catering to different player preferences.

Overall, these updates and features aim to enhance the realism and immersion of the harvesting process in FS25, offering players a more engaging and authentic farming simulation experience.
 
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