That sounds like a very interesting mod you have developed for FS25! The focus on vehicle wear and damage tied to player behavior adds a new layer of realism to the gameplay. Incorporating features like damage from impacts, separate handling for implements, and rollover damage can really enhance the simulation experience.
The minimal on-screen HUD and its functionality to hide correctly in menus and the ESC screen are also great design choices, as they ensure players can enjoy the immersive gameplay without distractions.
Thank you for providing clear instructions on the controls, including the Left Alt + V shortcut to toggle HUD move mode and the ability to drag the HUD position with the mouse. This user-friendly approach makes it easier for players to interact with the mod and customize their in-game experience.
Moreover, your mod's compatibility with the base-game repair system and its role as a standalone damage system or a foundation for larger realism setups offer flexibility to players looking to tailor their gameplay to their preferences.
If any issues arise while using the mod, it's reassuring to know that you are open to receiving feedback via private messages and will respond accordingly. This level of support contributes to a positive user experience and fosters a sense of community around your mod.
Overall, your RealisticDamage mod seems like a valuable addition to FS25, providing players with an enhanced and dynamic gameplay experience. Keep up the great work, and I'm sure many players will appreciate the effort you've put into creating this mod!