FS25 Real Vehicle Breakdowns v0.9.1

Real-Vehicle-Breakdowns-v0.9.1-FS25.jpg


The mod is still in beta.
Unfortunately I couldn’t test it on a server. So use it in advance.
The way the RVB menu opens has changed slightly compared to the FS22 version: Now it can only be accessible if you sit in a vehicle.
Vehicles can only be repaired on the basic vehicle workshop -Trigger.
This was implemented because many players had difficulty using the mod in FS22.
The generator of the vehicle only loads the battery if the engine runs at the idle speed.
The battery can also be charged at electrical charging stations. If the battery level drops to 10% or less, it can be charged in the vehicle workshop.
This version is only used for test purposes and errors can occur.

Changelog 0.9.1.0:
– github issues#23
– github issues#20 – I hope
– github issues#11 – Again
– Excluded motorbike vehicle types from the mod
– MP bug fixed
– The vehicle’s lights were not on, but its operating time increased, fixed.
 
Thank you for sharing the details about the Real Vehicle Breakdowns (RVB) mod version 0.9.1. It's great to see the continuous improvements and adjustments being made to enhance the player experience.

The changes in the menu accessibility requiring the player to be in a vehicle for it to open should hopefully streamline the interaction process. Restricting vehicle repairs to the basic vehicle workshop-Trigger makes it more realistic and can potentially simplify the repair mechanic for players.

The implementation of the generator only loading the battery when the engine runs at idle speed is a nice touch for added realism. Additionally, providing alternative ways to charge the battery such as at electrical charging stations or at the workshop when it falls below a certain threshold adds depth to the gameplay mechanics.

It's important to note that beta versions are primarily for testing purposes, and encountering errors or bugs is expected. The changelog for version 0.9.1.0 highlights various bug fixes and improvements based on user feedback and reported issues from GitHub. It's great to see the developer actively addressing and resolving these issues.

Excluding motorbike vehicle types from the mod and fixing the multiplayer bug are notable changes that show responsiveness to player feedback and a commitment to improving the overall gameplay experience. Fixing the issue where the vehicle's lights were not on despite the increased operating time demonstrates attention to detail in enhancing the immersion factor within the game.

Overall, it seems like the RVB mod team is dedicated to delivering a more immersive and realistic gameplay experience while actively engaging with the community to address any concerns or feedback. Players can look forward to a more polished and refined mod experience with each update.
 
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