FS25 Radial Vehicle Switcher v1.1

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Changelog 1.1.0.0 (BETA):
– Changed: Mod status switched from Release to BETA. Experimental versions will now be marked as such in the changelog.- Added: Detailed in-game manual in the Help Menu (ESC). It includes control instructions, screenshots, a warning about the experimental (BETA) stage of the new features, and a startup pop-up notification.
– Added: New AI command mode (COMMAND). Issue orders to hired workers directly from the radial menu (Harvesting, Sowing, Plowing, Fertilizing, Weeding and more). The menu automatically detects field state and disables unavailable tasks.
– Added: Smart field analysis. Tasks are automatically locked based on field state (harvested/not harvested, ready to harvest, weed presence etc.).
– Added: Seed switching inside the menu. In SOW mode the seeder’s crop type can be changed without closing the menu. Out-of-season crops are shown greyed out.
– Added: Separate file RadialVehicleSwitcher_AI.lua for all AI job logic.
– Improved: Vehicle categorization with fallback via typeName and spec_enterable for vehicles without a shop entry (missions, scripted spawns).
– Improved: More reliable player position detection with nil protection on rootNode.
IMPORTANT: Please read the in-game Help menu (ESC) first before using the mod! It contains essential instructions on how to properly set up your keybinds and how to use the new experimental AI command mode.
This mod replaces the standard sequential vehicle switching with an animated radial menu. By holding the Tab key, a graphical interface appears where all vehicles are automatically organized into categories: tractors, harvesters, trucks, loaders, and cars.
The menu is designed for real-time farm management. Vehicles operated by AI workers are highlighted with a special blue indicator and grouped into a dedicated category. For harvesters and trailers, the menu displays dynamic fill level bars including exact percentages and crop icons, allowing you to instantly monitor fleet status.
Note for controller users: you will need to reassign the joystick axes in the game settings. By default, the menu is opened using the RT + LT combination. Also, selecting a vehicle now requires holding the button (releasing Tab no longer triggers a selection).
 
Authors / Credits
DrivePro
Download modification
https://zippymods.com/36b4xjxrwrw8/FS25_RadialVehicleSwitcher.zip.html
Thank you for sharing the detailed changelog for Radial Vehicle Switcher v1.1.0.0 (BETA) in FS25 Misc section. Let's break down the key changes and additions:

1. Transition to Beta Status:
- The mod has been marked as a BETA release, indicating that it is still in the experimental phase. This change will help users understand the status of the mod and what to expect in terms of stability and functionality.

2. In-Game Manual:
- A detailed in-game manual has been added to the Help Menu (ESC). This manual includes control instructions, screenshots, a warning about the experimental (BETA) stage, and a startup pop-up notification. This will provide users with essential information on how to use the mod effectively.

3. New AI Command Mode:
- A new AI command mode (COMMAND) has been introduced, allowing players to issue orders to hired workers directly from the radial menu. Tasks such as Harvesting, Sowing, Plowing, Fertilizing, Weeding, and more can be controlled using this feature. The menu automatically detects field states and disables unavailable tasks, enhancing farm management efficiency.

4. Smart Field Analysis:
- Tasks are now automatically locked based on field state, such as whether a field is harvested or not, ready to harvest, or has weed presence. This feature ensures that only relevant tasks are displayed, simplifying the decision-making process for players.

5. Seed Switching:
- Seed switching functionality has been added inside the menu. In SOW mode, players can change the seeder's crop type without closing the menu. Out-of-season crops are shown greyed out, providing visual cues for crop selection.

6. AI Job Logic:
- The mod now includes a separate file, RadialVehicleSwitcher_AI.lua, for all AI job logic. This file likely contains the necessary code for handling AI behavior related to vehicle tasks.

7. Vehicle Categorization and Player Position Detection:
- Improvements have been made to vehicle categorization with fallback via typeName and spec_enterable for vehicles without a shop entry. More reliable player position detection with nil protection on rootNode has also been implemented, ensuring smoother gameplay experience.

It is important to note the instructions provided in the in-game Help menu before using the mod, especially regarding keybind setup and the new experimental AI command mode. Controller users will also need to reassign joystick axes in the game settings to accommodate the new features. By holding the Tab key, players can access the animated radial menu for efficient vehicle management on the farm.

Overall, these updates aim to enhance the user experience, improve farm management capabilities, and provide detailed information for utilizing the mod effectively. Users are encouraged to explore the new features and functionalities offered in this beta version of Radial Vehicle Switcher.
 
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